Digital Grizzly Bear Skin for Artists
Digital Grizzly Skin for Artists
Here a version of the grizzly without the muscles and skeleton. For people who want an asset ready to be groomed and rigged/animated.
Include the skin with a clean topology for animation. The inner mouth and tongue are present and properly attached to the skin. So this model is ready to be used in a production environment. Or for personal use or study.
You can use this model as a base if you want to work on a polar bear or Bear. Proportions may change but the anatomy stays the same.
Included in this set
- skin with inner mouth and tongue
- everything as a clean topology. Resulting as a combination between zremesher and handwork.
- extra work has been done on the head so the model can have blendshape work done on it.
- teeth and nails.
- eyes (without the texture because i bought them, so i don't own the rights)
- 5 udims (3 skin ; 1 nails ; 1 teeth)
- 4k textures. Including displace ; diffuse ; bump and roughness.
- shading network for Maya 2018 and Arnold.
- a .ztl file with all parts and a .ma file.
- lowpoly skin 100.000 quads.
If you have any questions or inquiries, do not hesitate to contact me. And i will do my best to help you as soon as possible. Posed skin isn't included, but if you want it, contact me and i will send it asap
Digital Grizzly Bear Skin for Artists
Digital Grizzly Bear Skin for Artists
Digital Grizzly Skin for Artists
Here a version of the grizzly without the muscles and skeleton. For people who want an asset ready to be groomed and rigged/animated.
Include the skin with a clean topology for animation. The inner mouth and tongue are present and properly attached to the skin. So this model is ready to be used in a production environment. Or for personal use or study.
You can use this model as a base if you want to work on a polar bear or Bear. Proportions may change but the anatomy stays the same.
Included in this set
- skin with inner mouth and tongue
- everything as a clean topology. Resulting as a combination between zremesher and handwork.
- extra work has been done on the head so the model can have blendshape work done on it.
- teeth and nails.
- eyes (without the texture because i bought them, so i don't own the rights)
- 5 udims (3 skin ; 1 nails ; 1 teeth)
- 4k textures. Including displace ; diffuse ; bump and roughness.
- shading network for Maya 2018 and Arnold.
- a .ztl file with all parts and a .ma file.
- lowpoly skin 100.000 quads.
If you have any questions or inquiries, do not hesitate to contact me. And i will do my best to help you as soon as possible. Posed skin isn't included, but if you want it, contact me and i will send it asap