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Staff Pick

Dungeon Tomb

Product description

Dungeon Tomb

Unreal engine 4.26 and above, only unreal scene included.


High quality, scene with 204 static meshes, perfect for lighting practice with showcase scenes, level art creating with modular assets or implement into existing games projects.

Fully game ready.

Showcase Video: https://youtu.be/2g-ljfqU7k8

Overview Video: https://youtu.be/KX9ZwL7L8Yg

Arena level video: https://youtu.be/hZQ03KrtGKU

Props: 93 Props, Foliage, Ground Scatter and Rocks assets combined.

Materials: Custom asset material relying on masks and tileable materials, vertex blending shader on applicable materials and Parameters for roughness, normal intensity, Detail normal map and more.

Works with UE4 4.26, 4.27 and UE5

Levels: 1 Overview level and 4 connecting showcase level.
Channel packed where needed, including heightmap on certain materials.

!!IMPORTANT!!

Please enable the following settings under.

Edit->Project settings->Rendering

https://docs.unrealengine.com/4.26/en-US/RenderingAndGraphics/VirtualTexturing/

Virtual Textures

Enable Virtual Texture Support: Enable

Enable Virtual Texture Lightmaps: Enable

If using UE5 and above

Dynamic Global Illumination Method: None

Please res

Staff Pick

Dungeon Tomb

Product description

Dungeon Tomb

Unreal engine 4.26 and above, only unreal scene included.


High quality, scene with 204 static meshes, perfect for lighting practice with showcase scenes, level art creating with modular assets or implement into existing games projects.

Fully game ready.

Showcase Video: https://youtu.be/2g-ljfqU7k8

Overview Video: https://youtu.be/KX9ZwL7L8Yg

Arena level video: https://youtu.be/hZQ03KrtGKU

Props: 93 Props, Foliage, Ground Scatter and Rocks assets combined.

Materials: Custom asset material relying on masks and tileable materials, vertex blending shader on applicable materials and Parameters for roughness, normal intensity, Detail normal map and more.

Works with UE4 4.26, 4.27 and UE5

Levels: 1 Overview level and 4 connecting showcase level.
Channel packed where needed, including heightmap on certain materials.

!!IMPORTANT!!

Please enable the following settings under.

Edit->Project settings->Rendering

https://docs.unrealengine.com/4.26/en-US/RenderingAndGraphics/VirtualTexturing/

Virtual Textures

Enable Virtual Texture Support: Enable

Enable Virtual Texture Lightmaps: Enable

If using UE5 and above

Dynamic Global Illumination Method: None

Please res

Product Details
Software
Release Version
1
Texture Resolution
4096 x 4096
Textures
Yes
UVs
Yes
Materials
Yes