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Easy Foliage for Games - in-Depth Tutorial Course

FastTrack Tutorials
(180 ratings)
Product description
3 ratings

Easy Foliage for Games - in-Depth Tutorial Course

Learn how a professional environment artist works when creating easy and efficient foliage for games. You will learn how to create various types of foliage like trees, shrubs, ivy, grass, plants, and more. Next to this, you will also learn how to create foliage decals, custom leaf, and branch textures and how to place foliage in your environment.

SPEEDTREE, MAYA, AND UNREAL ENGINE 5

Almost all foliage will be created using Speedtree. Next to this, we will also use Maya (however you can also use Blender or Max) and we will set everything up inside Unreal Engine 5. We will also use a bit of Photoshop & Marmoset for our decals and leaf textures.

At the end of this course, you will have a deep understanding of how to create quick and efficient foliage for games. We made sure this tutorial is easy to understand and perfect if you want to quickly jump into foliage creation.

11+ HOURS!

This course contains over 11+ hours of content – You can follow along with every single step – This course has been done 100% in real-time except for the bonus content. However, we have also included the time-lapsed footage in real-time without narration.

We will start by doing our foliage planning and collecting all of our needed textures from Megascans and Textures.com. After that, we will jump right in and make our Ivy plants. We will also set up our foliage materia

Easy Foliage for Games - in-Depth Tutorial Course

Product description
3 ratings

Easy Foliage for Games - in-Depth Tutorial Course

Learn how a professional environment artist works when creating easy and efficient foliage for games. You will learn how to create various types of foliage like trees, shrubs, ivy, grass, plants, and more. Next to this, you will also learn how to create foliage decals, custom leaf, and branch textures and how to place foliage in your environment.

SPEEDTREE, MAYA, AND UNREAL ENGINE 5

Almost all foliage will be created using Speedtree. Next to this, we will also use Maya (however you can also use Blender or Max) and we will set everything up inside Unreal Engine 5. We will also use a bit of Photoshop & Marmoset for our decals and leaf textures.

At the end of this course, you will have a deep understanding of how to create quick and efficient foliage for games. We made sure this tutorial is easy to understand and perfect if you want to quickly jump into foliage creation.

11+ HOURS!

This course contains over 11+ hours of content – You can follow along with every single step – This course has been done 100% in real-time except for the bonus content. However, we have also included the time-lapsed footage in real-time without narration.

We will start by doing our foliage planning and collecting all of our needed textures from Megascans and Textures.com. After that, we will jump right in and make our Ivy plants. We will also set up our foliage materia

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Tutorial Details
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Duration
11 hours 16 minutes