Electric Kettle
Game-ready PBR model.
Created with Blender and Substance Painter.
Geometry was checked for bugs, overlapping faces, vertices etc.
Rendered for preview with Eevee, Arnold, Vray, Unity, Unreal, Marmoset.
Units: cm.
--------------------
Quads: 1341
Tris: 2492
Verts: 1281
--------------------
UWV’s padding allows to reduce resolution of textures to 256px
Textures 4K .tga
Eevee(Blender): BaseColor, Metalic, Normal, Opacity, Roughness
Arnold(Maya): BaseColor, Metalness, Normal, Opacity, Roughness, Specular
Vray 3.6(3dMax): Diffuse, Glossiness, Height, IOR, Normal, Opacity, Reflection
Unity 5: AlbedoTransparency, AO MetallicSmoothness, Normal
Unreal 4: BaseColor, Normal, OcclusionRoughnessMetallic
Additional maps: ID, UV
--------------------
File formats:
Blender
3d Max 2018 (vray 3.6)
3d Max 20151
Maya 2018 (Arnold)
Unity
Unreal
OBJ
FBX
3DS
--------------------
If you have questions or problems with my models, let me know. I'll fix it.
Thank You!
Electric Kettle
Electric Kettle
Game-ready PBR model.
Created with Blender and Substance Painter.
Geometry was checked for bugs, overlapping faces, vertices etc.
Rendered for preview with Eevee, Arnold, Vray, Unity, Unreal, Marmoset.
Units: cm.
--------------------
Quads: 1341
Tris: 2492
Verts: 1281
--------------------
UWV’s padding allows to reduce resolution of textures to 256px
Textures 4K .tga
Eevee(Blender): BaseColor, Metalic, Normal, Opacity, Roughness
Arnold(Maya): BaseColor, Metalness, Normal, Opacity, Roughness, Specular
Vray 3.6(3dMax): Diffuse, Glossiness, Height, IOR, Normal, Opacity, Reflection
Unity 5: AlbedoTransparency, AO MetallicSmoothness, Normal
Unreal 4: BaseColor, Normal, OcclusionRoughnessMetallic
Additional maps: ID, UV
--------------------
File formats:
Blender
3d Max 2018 (vray 3.6)
3d Max 20151
Maya 2018 (Arnold)
Unity
Unreal
OBJ
FBX
3DS
--------------------
If you have questions or problems with my models, let me know. I'll fix it.
Thank You!