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Electrical Drill

Romain Albenque
(2 ratings)
Product description

Electrical Drill

This electrical drill including 4 separated objects with 3 LODs each and colliders.

Objets : 

  • Body
  • Battery
  • Trigger
  • Decals

    • All elements are in realistic style and can be used in any game (post-apo, first person shooter, construction… ). All objects share a unique material for the best optimization for games.

      This AAA game asset of this electrical drill will embellish you scene and add more details which can help the gameplay and the game-design.

      The material of models is unique and ready for PBR.

      Low-poly model & Blender native 2.93

      SPECIFICATIONS

      • Objects : 4
      • Polygons : 966
      • Subdivision ready : No
      • Render engine : Eevee (Cycles ready)

        • GAME SPECS
          • LODs : Yes (inside FBX for Unity & Unreal)
          • Numbers of LODs : 3 or 2
          • Collider : Yes
          • Lightmap UV : No

            • EXPORTED FORMATS
              • FBX
              • Collada
              • OBJ
              • GLTF

                • TEXTURES
                  • Materials in scene : 1
                  • Textures sizes : 4K
                  • Textures types : Base Color, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh & AO (also Unity & Unreal workflow maps)
                  • Textures format : PNG

                    • GENERAL
                      • Real scale : Yes
                      • Scene objects are organized by group

Electrical Drill

Product description

Electrical Drill

This electrical drill including 4 separated objects with 3 LODs each and colliders.

Objets : 

  • Body
  • Battery
  • Trigger
  • Decals

    • All elements are in realistic style and can be used in any game (post-apo, first person shooter, construction… ). All objects share a unique material for the best optimization for games.

      This AAA game asset of this electrical drill will embellish you scene and add more details which can help the gameplay and the game-design.

      The material of models is unique and ready for PBR.

      Low-poly model & Blender native 2.93

      SPECIFICATIONS

      • Objects : 4
      • Polygons : 966
      • Subdivision ready : No
      • Render engine : Eevee (Cycles ready)

        • GAME SPECS
          • LODs : Yes (inside FBX for Unity & Unreal)
          • Numbers of LODs : 3 or 2
          • Collider : Yes
          • Lightmap UV : No

            • EXPORTED FORMATS
              • FBX
              • Collada
              • OBJ
              • GLTF

                • TEXTURES
                  • Materials in scene : 1
                  • Textures sizes : 4K
                  • Textures types : Base Color, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh & AO (also Unity & Unreal workflow maps)
                  • Textures format : PNG

                    • GENERAL
                      • Real scale : Yes
                      • Scene objects are organized by group
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Product Details
Release Version
1
Polycount
966
Textures
Yes
UVs
Yes
Materials
Yes
VR-Ready
Yes