Elsa -ZBrush VDM- OBJ- Female Anatomy
Use this VDM brush to easily add accurate female genitals to your NSFW model!
VDM will only work in ZBrush 2021.6.1 or later versions. OBJs are 3D print ready!
5 Files included: "ELSA" ZBrush VDM, "Pelvis" ZBrush TOOL; "ELSA 01" obj.; "ELSA 02" obj., and tutorial video "Elsa VDM demo" mp4.
This 3D alpha will deform the underlying surface of model by using a stored mesh. Simply pick a VDM of your choice, then click and drag the cursor on your model to sculpt it using the VDM shape stored in the selected brush.
Keep in mind that the VDM will deform the existing topology based on the shape stored in the brush. Depending on your brush radius and the actual stroke that you make, this can widely stretch other details close to your stroke.
TURN SYMMETRY OFF and make sure to mask the areas you don't want to deform.
The only restriction will be the density of the polygons needed to reproduce the brush’s VDM shape. If you are working with a low resolution mesh, your model may not have enough polygons to deform to flawlessly rebuild the shape stored in the brush.
Elsa -ZBrush VDM- OBJ- Female Anatomy
Elsa -ZBrush VDM- OBJ- Female Anatomy
Use this VDM brush to easily add accurate female genitals to your NSFW model!
VDM will only work in ZBrush 2021.6.1 or later versions. OBJs are 3D print ready!
5 Files included: "ELSA" ZBrush VDM, "Pelvis" ZBrush TOOL; "ELSA 01" obj.; "ELSA 02" obj., and tutorial video "Elsa VDM demo" mp4.
This 3D alpha will deform the underlying surface of model by using a stored mesh. Simply pick a VDM of your choice, then click and drag the cursor on your model to sculpt it using the VDM shape stored in the selected brush.
Keep in mind that the VDM will deform the existing topology based on the shape stored in the brush. Depending on your brush radius and the actual stroke that you make, this can widely stretch other details close to your stroke.
TURN SYMMETRY OFF and make sure to mask the areas you don't want to deform.
The only restriction will be the density of the polygons needed to reproduce the brush’s VDM shape. If you are working with a low resolution mesh, your model may not have enough polygons to deform to flawlessly rebuild the shape stored in the brush.