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EoTech XPS2 Holographic Red Dot Aiming Sight System

Product description

EoTech XPS2 Holographic Red Dot Aiming Sight System

Inspired by the XPS2, XPS3, and 551 holographic sights.

Features:

  • Set up in Unity and Unreal Engine 5
  • Includes Unity Package and Unreal Project.
  • Includes original Blender file.
  • Includes 2 variants. The Main Variant, which has the most detail, and the AI variant, meant for NPC weapons.
  • AI variant consists of 4 LOD's
  • Easy to set up red dot, green dot and blue dot, just for fun.
  • Create you own reticle (dot) with some knowledge of Gimp (free), Photoshop, or Illustrator.

Materials:

  • XPS2: 2K textures, Black, Tan, and Green.
  • Glass: 512x512p textures
  • Reticle: 512x512p textures, Red, Green, and Blue

Set-Up:

  • Unity: Create a new project in Unity, or open an existing one. Double click on XPS2_Unity, unity package. Click and drag XPS2 or XPS2_AI scene into hierarchy, or click and drag desired prefab into existing scene. (Unity textures contained in Unity package)
  • Unreal Engine: Unzip compressed XPS2_Unreal folder, open that folder and double click on the Unreal project. Once open, double click on the required level. (Unreal textures contained in Unreal project)
  • Blender: Copy Textures folder into following folder structure; This PC > Local Disk (C:) > Users > (Your user name) > Documents > 3D Dev > XPS2. Then open B
Product description

EoTech XPS2 Holographic Red Dot Aiming Sight System

Inspired by the XPS2, XPS3, and 551 holographic sights.

Features:

  • Set up in Unity and Unreal Engine 5
  • Includes Unity Package and Unreal Project.
  • Includes original Blender file.
  • Includes 2 variants. The Main Variant, which has the most detail, and the AI variant, meant for NPC weapons.
  • AI variant consists of 4 LOD's
  • Easy to set up red dot, green dot and blue dot, just for fun.
  • Create you own reticle (dot) with some knowledge of Gimp (free), Photoshop, or Illustrator.

Materials:

  • XPS2: 2K textures, Black, Tan, and Green.
  • Glass: 512x512p textures
  • Reticle: 512x512p textures, Red, Green, and Blue

Set-Up:

  • Unity: Create a new project in Unity, or open an existing one. Double click on XPS2_Unity, unity package. Click and drag XPS2 or XPS2_AI scene into hierarchy, or click and drag desired prefab into existing scene. (Unity textures contained in Unity package)
  • Unreal Engine: Unzip compressed XPS2_Unreal folder, open that folder and double click on the Unreal project. Once open, double click on the required level. (Unreal textures contained in Unreal project)
  • Blender: Copy Textures folder into following folder structure; This PC > Local Disk (C:) > Users > (Your user name) > Documents > 3D Dev > XPS2. Then open B
Product Details
Polycount
6123
Texture Resolution
2048 x 2048
Textures
Yes
UVs
Yes
Materials
Yes
VR-Ready
Yes
Published
1 year ago
Updated
1 year ago