EXTILE PLUS Non-repetitive Tiling Material Plugin
EXTILE PLUS Non-repetitive Tiling Material Plugin
V2.6
This is a big one! Extile non-repetitive functions can now be used with Unreal's powerful and flexible layered material system. Using material layers you can now stack as many layers/masks as you want using the 11 X built in material blends. Great for creating non-destructive, non-repetitive workflows for any project -solo to professional!
Material layers have been enabled in the project settings under Rendering features. It is on by default from 4.26 and above.
(*Also found in Exsite)
V2.5
Masking refinements in the special non-repetitive compact functions allowing for Z height and grout masking capabilities
V2.4
There's an Exbomb II now giving you even more options and possibilities
V2.3.1
+The "baby" of the family - Exbomb - in the special materials section now comes with added overlay layer and an additional material setup with optional wetness parameters.
V2.2
+Two new non-aligned patterned compact functions plus their master materials. The functions come in pairs for easy stacking and for non-conflicting naming conventions.
V2.1
+ Two new non-repetitive compact material functions and master materials with integrated masks, advanced color randomization (based on object position in Org) tha
EXTILE PLUS Non-repetitive Tiling Material Plugin
EXTILE PLUS Non-repetitive Tiling Material Plugin
EXTILE PLUS Non-repetitive Tiling Material Plugin
V2.6
This is a big one! Extile non-repetitive functions can now be used with Unreal's powerful and flexible layered material system. Using material layers you can now stack as many layers/masks as you want using the 11 X built in material blends. Great for creating non-destructive, non-repetitive workflows for any project -solo to professional!
Material layers have been enabled in the project settings under Rendering features. It is on by default from 4.26 and above.
(*Also found in Exsite)
V2.5
Masking refinements in the special non-repetitive compact functions allowing for Z height and grout masking capabilities
V2.4
There's an Exbomb II now giving you even more options and possibilities
V2.3.1
+The "baby" of the family - Exbomb - in the special materials section now comes with added overlay layer and an additional material setup with optional wetness parameters.
V2.2
+Two new non-aligned patterned compact functions plus their master materials. The functions come in pairs for easy stacking and for non-conflicting naming conventions.
V2.1
+ Two new non-repetitive compact material functions and master materials with integrated masks, advanced color randomization (based on object position in Org) tha