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Eyeball

Alex Lashko
(5 ratings)
Product description

Eyeball

Eyeball Real-Time Game-Ready 3D Model

This is a high quality realistic asset made for Real-Time engines using PBR technology as seen in modern AAA games. It also can be used in pre-rendered cinematics. Add realism and save time by using this model in your 3D character creation.

Features:

  • This model is designed for the next-gen real time engines (i.e. Unreal Engine, Unity), however it may be used with offline renderers (i.e., Arnold, V-Ray, Mental Ray, etc).
  • 4K texture maps (4096x4096 px).
  • 4 different/unique color eyes textures
  • Includes two types of meshes for cornea (parallax workflow and refraction workflow)
  • Clean and efficient edge flow, which makes it easy to insert/delete edge loops where necessary.
  • UV’s are laid out and non-intersecting.
  • Ready for rigging.
  • Real world scale
  • All objects are named and organized.

Package includes:

//Source files

  • OBJ (low, mid resolutions)
  • FBX (low, mid resolutions)
  • Marmoset Toolbag 3 scene (as seen in the preview images)

//Textures

  • COLOR (ALBEDO) – PNG – 4096 (4 eye-color variations)
  • NORMAL – PNG – 4096 (inner shell, outer shell)
  • CAVITY – PNG – 4096
  • HEIGH – PNG – 4096 (for parallax workflow)
  • SCATTER – PNG – 4096 (used in subsurface scattering material)

Eyeball

Product description

Eyeball

Eyeball Real-Time Game-Ready 3D Model

This is a high quality realistic asset made for Real-Time engines using PBR technology as seen in modern AAA games. It also can be used in pre-rendered cinematics. Add realism and save time by using this model in your 3D character creation.

Features:

  • This model is designed for the next-gen real time engines (i.e. Unreal Engine, Unity), however it may be used with offline renderers (i.e., Arnold, V-Ray, Mental Ray, etc).
  • 4K texture maps (4096x4096 px).
  • 4 different/unique color eyes textures
  • Includes two types of meshes for cornea (parallax workflow and refraction workflow)
  • Clean and efficient edge flow, which makes it easy to insert/delete edge loops where necessary.
  • UV’s are laid out and non-intersecting.
  • Ready for rigging.
  • Real world scale
  • All objects are named and organized.

Package includes:

//Source files

  • OBJ (low, mid resolutions)
  • FBX (low, mid resolutions)
  • Marmoset Toolbag 3 scene (as seen in the preview images)

//Textures

  • COLOR (ALBEDO) – PNG – 4096 (4 eye-color variations)
  • NORMAL – PNG – 4096 (inner shell, outer shell)
  • CAVITY – PNG – 4096
  • HEIGH – PNG – 4096 (for parallax workflow)
  • SCATTER – PNG – 4096 (used in subsurface scattering material)
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Product Details
Polycount
1216
Textures
Yes
UVs
Yes