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FEATHERS - 40 High Poly Sculpts and IMM Brush

Product description
2 ratings

FEATHERS - 40 High Poly Sculpts and IMM Brush

Make sure to use Zbrush 2021.6.5 or later.

40  High poly sculpts

Super timesaver  - quickly spice up 3D sculpting/designing/concepting, and a great accompaniment to Wings.

Included you will find:

  • 14 primary feathers
  • 10 secondary feathers
  • 6 covert feathers
  • 5 "dirty" feathers
  • 5  stone feathers

    • -3 x Zbrush IMM  housing all 40 feathers (IInsertMultiMesh .ZBP), with "_HIGH" being quite high polycount for each considering their size on creatures, "_MEDIUM" being the same 40 feathers but at a fairly lower polycount, and then "_LOW" for really low polycount verions.

      - Zbrush master file  with all the feathers as separate subtools (.ZTL)

      -  single FBX file with all the meshes laid out

      - separate OBJ for each mesh

      These are untextured high poly sculpts.

      All have been decimated as much as possible without sacrificing detail.

      Follow:

      Instagram https://www.instagram.com/bernhardvanderhorst/

      Facebook https://www.facebook.com/bernhardvanderhorst

      Twitter https://twitter.com/horst_bernhard

FEATHERS - 40 High Poly Sculpts and IMM Brush

Product description
2 ratings

FEATHERS - 40 High Poly Sculpts and IMM Brush

Make sure to use Zbrush 2021.6.5 or later.

40  High poly sculpts

Super timesaver  - quickly spice up 3D sculpting/designing/concepting, and a great accompaniment to Wings.

Included you will find:

  • 14 primary feathers
  • 10 secondary feathers
  • 6 covert feathers
  • 5 "dirty" feathers
  • 5  stone feathers

    • -3 x Zbrush IMM  housing all 40 feathers (IInsertMultiMesh .ZBP), with "_HIGH" being quite high polycount for each considering their size on creatures, "_MEDIUM" being the same 40 feathers but at a fairly lower polycount, and then "_LOW" for really low polycount verions.

      - Zbrush master file  with all the feathers as separate subtools (.ZTL)

      -  single FBX file with all the meshes laid out

      - separate OBJ for each mesh

      These are untextured high poly sculpts.

      All have been decimated as much as possible without sacrificing detail.

      Follow:

      Instagram https://www.instagram.com/bernhardvanderhorst/

      Facebook https://www.facebook.com/bernhardvanderhorst

      Twitter https://twitter.com/horst_bernhard

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Product Details
Release Version
1
Polycount
2,000,000