Female Basemesh - Sources Bundle
In this bundle you will find a full Character and all the Source files, from High Resolution sculpt to Textured Game model. It meets all the industry standards and can help understanding the character creation pipeline for Video Game.
I use this Basemesh for any kind of project and study, realistic or stylized. This is a solid base to bring any project to life.
The high detailled ZBrush model has a clean topology with polygroups, easy to sculpt and ideal to increase anatomy skill.
The Game model is fully rigged and skinned, with edge loops for clean deformations, compatible with Mixamo animations and is provided with the Marmoset Toolbag setup scene.
Also provided with the Substance source file, to allow any kind of texture customization.
High res ZTL Basemesh (4R8 )
- High Resolution subtools with subdivision levels
- Body, Hair, Eyes, Teeth, Tongue, Underwear
- Polygroups and Clean topology
- Polypaint
- Clean UVs
- 15,278 triangle count
- Topology for deformations
- Skeleton Mixamo ready
- Clean UVs
- Rigged FBX Basemesh
- Static OBJ Basemesh
- Low res OBJ Basemesh (from ZBrush)
- 4 texture Sets : Head, Body. Hair, Underwear
- Fully layered file
Game Ready Rigged Maya Basemesh ( 2018 )
Substance Painter source ( 2018 )
PBR Tex
Female Basemesh - Sources Bundle
Female Basemesh - Sources Bundle
In this bundle you will find a full Character and all the Source files, from High Resolution sculpt to Textured Game model. It meets all the industry standards and can help understanding the character creation pipeline for Video Game.
I use this Basemesh for any kind of project and study, realistic or stylized. This is a solid base to bring any project to life.
The high detailled ZBrush model has a clean topology with polygroups, easy to sculpt and ideal to increase anatomy skill.
The Game model is fully rigged and skinned, with edge loops for clean deformations, compatible with Mixamo animations and is provided with the Marmoset Toolbag setup scene.
Also provided with the Substance source file, to allow any kind of texture customization.
High res ZTL Basemesh (4R8 )
- High Resolution subtools with subdivision levels
- Body, Hair, Eyes, Teeth, Tongue, Underwear
- Polygroups and Clean topology
- Polypaint
- Clean UVs
- 15,278 triangle count
- Topology for deformations
- Skeleton Mixamo ready
- Clean UVs
- Rigged FBX Basemesh
- Static OBJ Basemesh
- Low res OBJ Basemesh (from ZBrush)
- 4 texture Sets : Head, Body. Hair, Underwear
- Fully layered file