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Female Character Creation - Film Pipeline

Victory3D
(125 ratings)
Product description
6 ratings

Female Character Creation - Film Pipeline

Have you been looking for a course that shows you how to make a realistic full body character, sculpt likeness, retopologize, unwrap, texture, and render all in one place? Then look no further. This course is for you. In this course, I will take you through the process of creating a beautiful female character and make it production-ready for films and animations.

Topics

  • Sculpting a female character from head to toe
  • Sculpting believable clothing
  • Variety of retopology methods for movie characters
  • Full body UDIM workflow
  • Marvelous to Maya Retopology and UV creation
  • Industry techniques for painting detailed textures
  • Step-by-step creation of color map, spec map & sss map
  • Realistic skin shader, metal & cloth materials
  • Creating realistic hair in Xgen
  • High quality lighting and rendering using Arnold

    • Before starting this course, you should have a basic understanding of Zbrush, Maya, and Photoshop. No knowledge of Wrap, Marvelous Designer and Mari is needed as I will teach you the basics of these programs.

      In this comprehensive course, we will begin by working on our female face and body using Zbrush. I will go over the major forms that you need to know to be able to produce a realistic female character. We will create details such as skin pores and tiny wrinkles to bring life to our character. We will learn about different ways of

Staff Pick

Female Character Creation - Film Pipeline

Product description
6 ratings

Female Character Creation - Film Pipeline

Have you been looking for a course that shows you how to make a realistic full body character, sculpt likeness, retopologize, unwrap, texture, and render all in one place? Then look no further. This course is for you. In this course, I will take you through the process of creating a beautiful female character and make it production-ready for films and animations.

Topics

  • Sculpting a female character from head to toe
  • Sculpting believable clothing
  • Variety of retopology methods for movie characters
  • Full body UDIM workflow
  • Marvelous to Maya Retopology and UV creation
  • Industry techniques for painting detailed textures
  • Step-by-step creation of color map, spec map & sss map
  • Realistic skin shader, metal & cloth materials
  • Creating realistic hair in Xgen
  • High quality lighting and rendering using Arnold

    • Before starting this course, you should have a basic understanding of Zbrush, Maya, and Photoshop. No knowledge of Wrap, Marvelous Designer and Mari is needed as I will teach you the basics of these programs.

      In this comprehensive course, we will begin by working on our female face and body using Zbrush. I will go over the major forms that you need to know to be able to produce a realistic female character. We will create details such as skin pores and tiny wrinkles to bring life to our character. We will learn about different ways of

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