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FEMALE WARRIOR

techykitty
(0 ratings)
Product description

FEMALE WARRIOR

Hi there, this is my original stylized character “FEMALE WARRIOR” includes


  • blender scene file for rendering in Eevee and rigging generated from Auto-Rig Pro Smart feature and bendy bones for hair braids.

  • rig tools add-on and proxy_picker.py for blender (only to ensure the IK snaps and other rig functions).

  • Marmoset Toolbag scene for look development.

  • Marvelous Designer avatar with arrangement points & garment files.

  • ZBrush file as a "Base mesh" retains SDiv1 (21,702 verts) to 2 (86,802 verts). You can even reconstruct SDiv once (down to 5,418 verts), although you need to rebake the textures to it.
    • UV unwrapped and PBR textures for


      • Body (Full) (23,250 verts) 4k normal, albedo, roughness

      • Eyeball (628 verts) 1k albedo

      • TeethGumTongue (4,814 verts) 1k albedo, roughness

      • Braid (Hair) Eyelash (18,275 verts) 2k normal, albedo

      • CostumeShoes (8,001 verts) 2k normal, albedo, roughness

      • MachineGun (12,223 verts) 2k normal, albedo, roughness, metalness
        • -----Note-----


          • rig tools add-on and proxy_picker.py for blender you can use only to ensure the IK snaps and other rig functions. It doesn't include Auto-Rig Pro add-on itself. It's a great add-on for blender! Highly recommended! Rig is generated from ARP Smart feature and bendy bones for hair braids. Although I did my best w

FEMALE WARRIOR

Product description

FEMALE WARRIOR

Hi there, this is my original stylized character “FEMALE WARRIOR” includes


  • blender scene file for rendering in Eevee and rigging generated from Auto-Rig Pro Smart feature and bendy bones for hair braids.

  • rig tools add-on and proxy_picker.py for blender (only to ensure the IK snaps and other rig functions).

  • Marmoset Toolbag scene for look development.

  • Marvelous Designer avatar with arrangement points & garment files.

  • ZBrush file as a "Base mesh" retains SDiv1 (21,702 verts) to 2 (86,802 verts). You can even reconstruct SDiv once (down to 5,418 verts), although you need to rebake the textures to it.
    • UV unwrapped and PBR textures for


      • Body (Full) (23,250 verts) 4k normal, albedo, roughness

      • Eyeball (628 verts) 1k albedo

      • TeethGumTongue (4,814 verts) 1k albedo, roughness

      • Braid (Hair) Eyelash (18,275 verts) 2k normal, albedo

      • CostumeShoes (8,001 verts) 2k normal, albedo, roughness

      • MachineGun (12,223 verts) 2k normal, albedo, roughness, metalness
        • -----Note-----


          • rig tools add-on and proxy_picker.py for blender you can use only to ensure the IK snaps and other rig functions. It doesn't include Auto-Rig Pro add-on itself. It's a great add-on for blender! Highly recommended! Rig is generated from ARP Smart feature and bendy bones for hair braids. Although I did my best w
Product Details
Category
Polycount
56,135
Textures
Yes
UVs
Yes
Materials
Yes
VR-Ready
Yes
Published
2022-12-08
Updated
2022-12-18