Product banner image

Fighter 03 - Cerberus

MagicCGIStudios
(32 ratings)
Product description

Fighter 03 - Cerberus

Low Poly Game Asset

Fighter ID: 005779-03

Modelled to give a worn, battle hardened look, ...... the workhorse of the fleet, rugged, solid and deadly..... with its 6 forward facing Cannons, superior speed, ultra thick armour and overall agility, there`s only one outcome in any dogfight.

Modelled in Blender 2.80

Textures provided for use with PBR MetalRough, Unity 5 & Unreal 4

3 formats provided:

.Blend

.Fbx

.Obj/.Mtl

All Textures are in their named folder

Textured in Substance Painter 2

Scale applied

Dimensions:

Length: 12.0m

Width: 8.0m

Height: 3.7m

Easy to scale to suit your project

Polycount:

V: 2,276

F: 2,254

T: 4,536

2K Resolution Maps

(Height Maps provided in the PBR Textures folder if you wish to use them)

Separate Texture Folder provided for all Textures - PBR MetalRough, Unity 5 & Unreal 4

Emission maps included

2048 x 2048 Maps

All images Rendered with Cycles

Please note if you are using EEVEE:

You may need to go into the Render Properties Tab - Performance - Enable High Quality Normals

Origin of Model: Centre Of Mass

Unwrapped - non overlapping UVs

Clean Topology, no loose or double Vertices

All modifiers closed

Fighter 03 - Cerberus

Product description

Fighter 03 - Cerberus

Low Poly Game Asset

Fighter ID: 005779-03

Modelled to give a worn, battle hardened look, ...... the workhorse of the fleet, rugged, solid and deadly..... with its 6 forward facing Cannons, superior speed, ultra thick armour and overall agility, there`s only one outcome in any dogfight.

Modelled in Blender 2.80

Textures provided for use with PBR MetalRough, Unity 5 & Unreal 4

3 formats provided:

.Blend

.Fbx

.Obj/.Mtl

All Textures are in their named folder

Textured in Substance Painter 2

Scale applied

Dimensions:

Length: 12.0m

Width: 8.0m

Height: 3.7m

Easy to scale to suit your project

Polycount:

V: 2,276

F: 2,254

T: 4,536

2K Resolution Maps

(Height Maps provided in the PBR Textures folder if you wish to use them)

Separate Texture Folder provided for all Textures - PBR MetalRough, Unity 5 & Unreal 4

Emission maps included

2048 x 2048 Maps

All images Rendered with Cycles

Please note if you are using EEVEE:

You may need to go into the Render Properties Tab - Performance - Enable High Quality Normals

Origin of Model: Centre Of Mass

Unwrapped - non overlapping UVs

Clean Topology, no loose or double Vertices

All modifiers closed

ratings
This product doesn’t have any ratings yet.
Click on ‘This Store’ to see all ratings for this seller.
Product Details
Category
Software
Release Version
1
Textures
Yes
UVs
Yes
Published
2022-12-08
Updated
2023-03-20