Fishing Buckets
Those fisher buckets include 4 LODs and colliders to be ready for game and available in lowpoly and PBR ready. This set includes 3 different buckets (3 sizes) within different materials (metallic & plastic). The pack also includes 4 prefabs of stack of buckets to be ready in game engine and have some stack variants.
The asset is available in realistic style and can be used in any game (post-apo, first person shooter, GTA like, historical… ). All objects share a unique material for the best optimization for games.
Those AAA game fisherman stuffs will embellish you scene and add more details which can help the gameplay and the game-design or level-design.
All textures are PBR ready and available in 4K.
Low-poly model & Blender native 3.4
SPECIFICATIONS
- Objects : 7
- Polygons : 14184 (1400 for individuals)
- Subdivision ready : No
- Render engine : Eevee (Cycles ready)
GAME SPECS
- LODs : Yes (inside FBX for Unity & Unreal)
- Numbers of LODs : 4
- Collider : Yes
- Lightmap UV : No
EXPORTED FORMATS
- FBX
- Collada
- OBJ
TEXTURES
- Materials in scene : 1
- Textures sizes : 4K
- Textures types : Base Color, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh, AO (also U
Fishing Buckets
Fishing Buckets
Those fisher buckets include 4 LODs and colliders to be ready for game and available in lowpoly and PBR ready. This set includes 3 different buckets (3 sizes) within different materials (metallic & plastic). The pack also includes 4 prefabs of stack of buckets to be ready in game engine and have some stack variants.
The asset is available in realistic style and can be used in any game (post-apo, first person shooter, GTA like, historical… ). All objects share a unique material for the best optimization for games.
Those AAA game fisherman stuffs will embellish you scene and add more details which can help the gameplay and the game-design or level-design.
All textures are PBR ready and available in 4K.
Low-poly model & Blender native 3.4
SPECIFICATIONS
- Objects : 7
- Polygons : 14184 (1400 for individuals)
- Subdivision ready : No
- Render engine : Eevee (Cycles ready)
GAME SPECS
- LODs : Yes (inside FBX for Unity & Unreal)
- Numbers of LODs : 4
- Collider : Yes
- Lightmap UV : No
EXPORTED FORMATS
- FBX
- Collada
- OBJ
TEXTURES
- Materials in scene : 1
- Textures sizes : 4K
- Textures types : Base Color, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh, AO (also U