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FN FAL Rifle War PBR

Alexandre
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Product description

FN FAL Rifle War PBR

Created to be used in modern engines with support of Physically Based Rendering (PBR)

Detailed Lowpoly model, Real Time Graphics and Virtual Reality

Parts named to easy use, and the model optimized to animation

High quality 2K .png textures

Clean topology only quads/tris and no ngons

Model scaled to approximate real world size

No special plug-ins needed to use this product

Animations, bones, rig and VFX are NOT included

Please note that Ma., fbx., obj., files contains only clear mesh model without textures.

Textures is stored in a separate folders and have to be manually applied

---Model Specifications---

Pivot in center

Rotation = 0 / Scale 1.0 (Centimeters)

Up Axis Y+

All Objects included and linked Materials are:

inner_eject <<< INNER_EJECT

frontal_barrel <<< FRONTAL_BARREL

back_side <<< BACK_SIDE

cartridge_handler <<< CARTRIDGE_HANDLER

body <<< BODY

sighter <<< BACK_SIGTHER

bolts <<< BOLTS

movable_things <<< MOVABLE_THINGS

middle_part <<< MIDDLE_PART

_762full <<< _762COMPLETE

_762bullet <<<_BULLET (optional use)

_762shell <<<_SHELL (optional use)

(12 Meshes in Total)

--- Mesh Information ---

---Ver

FN FAL Rifle War PBR

Product description

FN FAL Rifle War PBR

Created to be used in modern engines with support of Physically Based Rendering (PBR)

Detailed Lowpoly model, Real Time Graphics and Virtual Reality

Parts named to easy use, and the model optimized to animation

High quality 2K .png textures

Clean topology only quads/tris and no ngons

Model scaled to approximate real world size

No special plug-ins needed to use this product

Animations, bones, rig and VFX are NOT included

Please note that Ma., fbx., obj., files contains only clear mesh model without textures.

Textures is stored in a separate folders and have to be manually applied

---Model Specifications---

Pivot in center

Rotation = 0 / Scale 1.0 (Centimeters)

Up Axis Y+

All Objects included and linked Materials are:

inner_eject <<< INNER_EJECT

frontal_barrel <<< FRONTAL_BARREL

back_side <<< BACK_SIDE

cartridge_handler <<< CARTRIDGE_HANDLER

body <<< BODY

sighter <<< BACK_SIGTHER

bolts <<< BOLTS

movable_things <<< MOVABLE_THINGS

middle_part <<< MIDDLE_PART

_762full <<< _762COMPLETE

_762bullet <<<_BULLET (optional use)

_762shell <<<_SHELL (optional use)

(12 Meshes in Total)

--- Mesh Information ---

---Ver

Product Details
Category
Release Version
1
Polycount
10,628
Textures
Yes
UVs
Yes
Materials
Yes
VR-Ready
Yes
Published
2022-12-07
Updated
2022-12-17