Forest | Moss 01
The material created by photogrammetry has a realistic structure with all textures
Materials are prepared for all modern real-time engines, and with the help of EXR you can customize for any pipeline
Supports PBR workflows
Contents
Photogrammetry material methods
It`s 2x2 meters and 8192x8192 res
8 TGA textures 8192x8192 - 1024x1024 res 8bit
8 EXR textures 8192x8192 res 32bit
PBR Metallic format BaseColor, Normal, Roughness, Ao,Cavity and Height
Ready to be used in Unreal and Unity,Marmoset Toolbag
contact:[email protected]
Forest | Moss 01
Forest | Moss 01
The material created by photogrammetry has a realistic structure with all textures
Materials are prepared for all modern real-time engines, and with the help of EXR you can customize for any pipeline
Supports PBR workflows
Contents
Photogrammetry material methods
It`s 2x2 meters and 8192x8192 res
8 TGA textures 8192x8192 - 1024x1024 res 8bit
8 EXR textures 8192x8192 res 32bit
PBR Metallic format BaseColor, Normal, Roughness, Ao,Cavity and Height
Ready to be used in Unreal and Unity,Marmoset Toolbag
contact:[email protected]