Product banner image

Frost Mage - Game Ready Low-poly 3D Model

sdkwarrior
(0 ratings)
Product description

Frost Mage - Game Ready Low-poly 3D Model

Hello, made a magic ice mage, I hope you like it. Enjoy watching everyone!
Video Preview : https://www.youtube.com/watch?v=KdgbbK9UEI8
Frost Mage - Game Ready Low-poly 3D model project Unreal 4 and Unity
Technical Details
Full model - Verts: 55736, Faces: 50266, Tris: 96536.
Magic staff - ( Verts: 10441, Faces: 10636, Tris: 20504 ). Hair ( Verts: 5850, Faces: 3640, Tris: 7280 ).
Shoulder hair - ( Verts: 4740, Faces: 2528, Tris: 5056 ).
As for the morphs, to open the mouth and blink the eyes, you need to move two full bodies at the same time, since the base grids are separate. Or move the bones as you like. What about the neck, rotate and rotate you need to use the Neck_01 bone and for the head Head 1.
The jaw opens with an extra jaw bone, and there are also bones in the lips (the upper, lower and corners of the lips for extra control, you can do ugly, anger). Added bones to the cheeks (you can puff out (chewing effect), as well as bones of the eyes and eyebrows. You can roll your eyes, sweep or and make eyebrow gestures.
Textures Resolution and Sets : 4096x4096 (normal, metallic, roughness, albedo, AO) - Body, Clothes, Eyes, Hair, Mouth, Weapons.

Frost Mage - Game Ready Low-poly 3D Model

Product description

Frost Mage - Game Ready Low-poly 3D Model

Hello, made a magic ice mage, I hope you like it. Enjoy watching everyone!
Video Preview : https://www.youtube.com/watch?v=KdgbbK9UEI8
Frost Mage - Game Ready Low-poly 3D model project Unreal 4 and Unity
Technical Details
Full model - Verts: 55736, Faces: 50266, Tris: 96536.
Magic staff - ( Verts: 10441, Faces: 10636, Tris: 20504 ). Hair ( Verts: 5850, Faces: 3640, Tris: 7280 ).
Shoulder hair - ( Verts: 4740, Faces: 2528, Tris: 5056 ).
As for the morphs, to open the mouth and blink the eyes, you need to move two full bodies at the same time, since the base grids are separate. Or move the bones as you like. What about the neck, rotate and rotate you need to use the Neck_01 bone and for the head Head 1.
The jaw opens with an extra jaw bone, and there are also bones in the lips (the upper, lower and corners of the lips for extra control, you can do ugly, anger). Added bones to the cheeks (you can puff out (chewing effect), as well as bones of the eyes and eyebrows. You can roll your eyes, sweep or and make eyebrow gestures.
Textures Resolution and Sets : 4096x4096 (normal, metallic, roughness, albedo, AO) - Body, Clothes, Eyes, Hair, Mouth, Weapons.

Product Details
Category
Release Version
1
Polycount
50,266
UVs
Yes
Materials
Yes
VR-Ready
Yes