Full Black Medieval Outfit
Full Black Medieval Outfit
CG StudioX Present :
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Full Black Medieval Outfit lowpoly/PBR
Hello Everyone :
--------------------------
* This is Full Black Medieval Outfit comes with Specular ,Metalness PBR texture .
* The photo been rendered using Marmoset Toolbag 3 (real time game engine )
Features :
-----------------
* Comes with Specular and Metalness PBR 4K texture .
* Can be easily downgrade the texture from 4K to your desired resolution.
* Good topology
* Low polygon geometry.
* The Model is prefect for game for both Specular workflow as in Unity and Metalness as in Unreal engine .
* The model also rendered using Marmoset Toolbag 3 with both Specular and Metalness PBR and also * included in the product with the full texture.
* The product has ID map in every part for changing any part in the model .
* All photo in the presentation images for the low poly (no dividing applied).
* The texture can be easily adjustable .
* System unit: cm (Max, Maya).
Polycount:-
--------------
*Black Medieval Top (Polygons 9,408, Vertices 2,097)
*Black Skinny Medieval Pants (Polygons 1,480, Vertices 1,515)
*Black Medieval Boots (Polygons 9,254, Vertices 10,156)
*Total (Polygons 20142, Vertices 42338)
Texture :
--------------
*ALL Te
Full Black Medieval Outfit
Full Black Medieval Outfit
Full Black Medieval Outfit
CG StudioX Present :
------------------------------
Full Black Medieval Outfit lowpoly/PBR
Hello Everyone :
--------------------------
* This is Full Black Medieval Outfit comes with Specular ,Metalness PBR texture .
* The photo been rendered using Marmoset Toolbag 3 (real time game engine )
Features :
-----------------
* Comes with Specular and Metalness PBR 4K texture .
* Can be easily downgrade the texture from 4K to your desired resolution.
* Good topology
* Low polygon geometry.
* The Model is prefect for game for both Specular workflow as in Unity and Metalness as in Unreal engine .
* The model also rendered using Marmoset Toolbag 3 with both Specular and Metalness PBR and also * included in the product with the full texture.
* The product has ID map in every part for changing any part in the model .
* All photo in the presentation images for the low poly (no dividing applied).
* The texture can be easily adjustable .
* System unit: cm (Max, Maya).
Polycount:-
--------------
*Black Medieval Top (Polygons 9,408, Vertices 2,097)
*Black Skinny Medieval Pants (Polygons 1,480, Vertices 1,515)
*Black Medieval Boots (Polygons 9,254, Vertices 10,156)
*Total (Polygons 20142, Vertices 42338)
Texture :
--------------
*ALL Te