Full pipeline of Highpoly Character render in Marmoset 4 + Compose in PS [RUS|ENG]
If you even nothing know about lightning or rendering - you'll learn light basics and how to understand the light. Except the light in this guide so a lot of information about any feature that you'll need in process. This tutorial is well as for beginners as for middle level, and for that people who want to improve their lighnint skills.
Knowledge base is suit for BPR too, only SSS pipeline will be another.
Video 100 min with Rus audio + ENG SUBTITLIES
Here's full pipeline of rendering Highpoly in Marmoset.
We'll talking about:
Chapter One Zbrush: Preparing models for export | Export
Chapter Two Basic settings for test render
Chapter Three HDRI, Camera settings and Shaders
Chapter Four LIGHTNING Theory. Guide with explanation and tips
Chapter Five Additional tools in Marmoset
Chapter Six Lightning practice
Chapter Seven Settings for the final render. Render passes + additional maps
Chapter Eight Compose in Photoshop
Full pipeline of Highpoly Character render in Marmoset 4 + Compose in PS [RUS|ENG]
Full pipeline of Highpoly Character render in Marmoset 4 + Compose in PS [RUS|ENG]
If you even nothing know about lightning or rendering - you'll learn light basics and how to understand the light. Except the light in this guide so a lot of information about any feature that you'll need in process. This tutorial is well as for beginners as for middle level, and for that people who want to improve their lighnint skills.
Knowledge base is suit for BPR too, only SSS pipeline will be another.
Video 100 min with Rus audio + ENG SUBTITLIES
Here's full pipeline of rendering Highpoly in Marmoset.
We'll talking about:
Chapter One Zbrush: Preparing models for export | Export
Chapter Two Basic settings for test render
Chapter Three HDRI, Camera settings and Shaders
Chapter Four LIGHTNING Theory. Guide with explanation and tips
Chapter Five Additional tools in Marmoset
Chapter Six Lightning practice
Chapter Seven Settings for the final render. Render passes + additional maps
Chapter Eight Compose in Photoshop