GizMap for Blender
GizMap is a plugin compatible with Blender 2.90, 2.91, 2.92, 2.93, 3.0, 3.1, 3.2, 3.3, 3.4, 3.5, 3.6, 4.0, 4.1 and 4.2.
Next up on the roadmap: Better Object mapping to allow for object-mapped decals (currently only works well for UV-mapped decals).
ImportantIf you are using Blender 4.2+, it is best to install the addon using the file gizmap-1.20.zip.
For earlier versions of Blender, you will need to use __legacy__gizmap-1.2.0.zip, otherwise it will not install.
Overview
GizMap is a (deceptively) simple and intuitive addon for Blender that lets you control any material’s mapping (translation, rotation or scale) from within the 3D viewport, based on the cursor’s location on a mesh.
It is setup so that cursor movements on the mesh are transiently linked with a gizmo-style (empty) object, which is then linked with a mapping node (either automatic or user-selected). This means that any cursor movement in 3D space can then control either translation, rotation or scale in the mapping node.
This lets you drag, rotate and scale decals, PBR textures and more by direct interaction with the mesh.
GizMap supports UV and Obj
GizMap for Blender
GizMap for Blender
GizMap is a plugin compatible with Blender 2.90, 2.91, 2.92, 2.93, 3.0, 3.1, 3.2, 3.3, 3.4, 3.5, 3.6, 4.0, 4.1 and 4.2.
Next up on the roadmap: Better Object mapping to allow for object-mapped decals (currently only works well for UV-mapped decals).
ImportantIf you are using Blender 4.2+, it is best to install the addon using the file gizmap-1.20.zip.
For earlier versions of Blender, you will need to use __legacy__gizmap-1.2.0.zip, otherwise it will not install.
Overview
GizMap is a (deceptively) simple and intuitive addon for Blender that lets you control any material’s mapping (translation, rotation or scale) from within the 3D viewport, based on the cursor’s location on a mesh.
It is setup so that cursor movements on the mesh are transiently linked with a gizmo-style (empty) object, which is then linked with a mapping node (either automatic or user-selected). This means that any cursor movement in 3D space can then control either translation, rotation or scale in the mapping node.
This lets you drag, rotate and scale decals, PBR textures and more by direct interaction with the mesh.
GizMap supports UV and Obj