Gothic Dress 02
This dress was made by Marvelous designer, then exported to 3dsmax and remeshed by Zbrush and 3ds max. It contains a dark corset with long gloves and a skirt.
RizomUV is used to unwrap the final mesh and material made by substance painter. You can use these maps in any render engine, just assign the right map.
You can use this cloth for wizards and witcher characters in horror, thriller, fantasy, and ancient games and animations.
Rendered by marmoset toolbag4
You will get a mid-poly model in max format, obj, and fbx. To get the best result use turbosmooth or subdivision level 2 or higher.
Also, there is the marvelous designer file in the pack.
File format: .max, .fbx, .obj, .zprj, ztl
Maps: Base color, Height, Metallic, Mixed AO, Normal, Normal open GL, Opacity, Roughness
Mesh type: Quad(Remeshed), mid-poly
Gothic Dress 02
Gothic Dress 02
This dress was made by Marvelous designer, then exported to 3dsmax and remeshed by Zbrush and 3ds max. It contains a dark corset with long gloves and a skirt.
RizomUV is used to unwrap the final mesh and material made by substance painter. You can use these maps in any render engine, just assign the right map.
You can use this cloth for wizards and witcher characters in horror, thriller, fantasy, and ancient games and animations.
Rendered by marmoset toolbag4
You will get a mid-poly model in max format, obj, and fbx. To get the best result use turbosmooth or subdivision level 2 or higher.
Also, there is the marvelous designer file in the pack.
File format: .max, .fbx, .obj, .zprj, ztl
Maps: Base color, Height, Metallic, Mixed AO, Normal, Normal open GL, Opacity, Roughness
Mesh type: Quad(Remeshed), mid-poly