Greyhound Spotted Fur Animated
Save upwards of $7000 and 400 hours of paid work by purchasing this model. The high quality and attention to detail makes it ready to use in production.
.....................................................
Soft: Maya 2019 | Arnold 3.2.2
Realistic Spanish Greyhound model. UVmapped, textured, fully RIGGED and ANIMATED.
Smoothable mesh with quads mostly.
Mouth is openable and have all inside stuff.
Claws, eyes, gum, teeth and tongue are separated meshes.
Fur and whiskers made by Maya XGen.
Scene is ready to render with Arnold render to have the same result as on thumbnails.
.....................................................
POLYCOUNT: 35144 (polygons)
Mesh is quad based mainly with less count of triangles, smoothable and clean.
Body mesh is 22122 polygons.
All other meshes (claws, eyeballs, mouth, teeth) is 13022 polygons.
Hidden meshes (scalp meshes) is 1245
.....................................................
TEXTURES: 8k mostly JPG files.
Textures for:
- Body
- Mouth stuff
- Eye Cornea
- Eye Sclera
Texture types:
- Diffuse
- Specular
- Normal
- Displacement
- Occlusion
.....................................................
HAIR n FUR:
Fur and whiskers are made with Maya 2019 XGen.
There is 6 differnt hair systems:
-Bo
Greyhound Spotted Fur Animated
Greyhound Spotted Fur Animated
Save upwards of $7000 and 400 hours of paid work by purchasing this model. The high quality and attention to detail makes it ready to use in production.
.....................................................
Soft: Maya 2019 | Arnold 3.2.2
Realistic Spanish Greyhound model. UVmapped, textured, fully RIGGED and ANIMATED.
Smoothable mesh with quads mostly.
Mouth is openable and have all inside stuff.
Claws, eyes, gum, teeth and tongue are separated meshes.
Fur and whiskers made by Maya XGen.
Scene is ready to render with Arnold render to have the same result as on thumbnails.
.....................................................
POLYCOUNT: 35144 (polygons)
Mesh is quad based mainly with less count of triangles, smoothable and clean.
Body mesh is 22122 polygons.
All other meshes (claws, eyeballs, mouth, teeth) is 13022 polygons.
Hidden meshes (scalp meshes) is 1245
.....................................................
TEXTURES: 8k mostly JPG files.
Textures for:
- Body
- Mouth stuff
- Eye Cornea
- Eye Sclera
Texture types:
- Diffuse
- Specular
- Normal
- Displacement
- Occlusion
.....................................................
HAIR n FUR:
Fur and whiskers are made with Maya 2019 XGen.
There is 6 differnt hair systems:
-Bo