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Hammers Collection - Game Ready

Romain Albenque
(2 ratings)
Product description

Hammers Collection - Game Ready

This game assets collection includes 3 hammers. Each hammer is an individual object and all share the same material and textures for a good optimisation for any game engines.

This assets of hammers will embellish you scene and add more details which can help the gameplay and the game-design.

The material of models is unique and ready for PBR.

Low-poly model & Blender native 2.82

SPECIFICATIONS

  • Objects : 3
  • Polygons : 900
  • Subdivision ready : Yes
  • Render engine : Eevee (Cycles ready)

    • GAME SPECS
      • LODs : Yes (inside FBX for Unity and FBX for Unreal only)
      • Numbers of LODs : 3
      • Collider : No

        • EXPORTED FORMATS
          • FBX
          • Collada
          • OBJ

            • TEXTURES
              • Materials in scene : 1
              • Textures sizes : 2K
              • Textures types : Base Color, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh and AO
              • Textures format : PNG

                • GENERAL
                  • Real scale : Yes
                  • Scene objects are organized by groups

                    • ADDITIONAL NOTES

                      File formats do not include textures. All textures are in a specific folder named 'Textures'

Hammers Collection - Game Ready

Product description

Hammers Collection - Game Ready

This game assets collection includes 3 hammers. Each hammer is an individual object and all share the same material and textures for a good optimisation for any game engines.

This assets of hammers will embellish you scene and add more details which can help the gameplay and the game-design.

The material of models is unique and ready for PBR.

Low-poly model & Blender native 2.82

SPECIFICATIONS

  • Objects : 3
  • Polygons : 900
  • Subdivision ready : Yes
  • Render engine : Eevee (Cycles ready)

    • GAME SPECS
      • LODs : Yes (inside FBX for Unity and FBX for Unreal only)
      • Numbers of LODs : 3
      • Collider : No

        • EXPORTED FORMATS
          • FBX
          • Collada
          • OBJ

            • TEXTURES
              • Materials in scene : 1
              • Textures sizes : 2K
              • Textures types : Base Color, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh and AO
              • Textures format : PNG

                • GENERAL
                  • Real scale : Yes
                  • Scene objects are organized by groups

                    • ADDITIONAL NOTES

                      File formats do not include textures. All textures are in a specific folder named 'Textures'

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Product Details
Software
Release Version
1
Polycount
900
Textures
Yes
UVs
Yes
Materials
Yes
VR-Ready
Yes