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Hardsurface Basics 02 - Spline deformer and carving meshes with Max and ZBrush
Includes
- 1 HD video file
- 3ds Max source file
- ZBrush 4R7 source files
- Decimated OBJ Files
- Haywood Tools max script
Duration: 57min video MP4 format with full audio commentary in English
Description
In this tutorial, I am going to show you how to add detail to your high poly meshes by carving out areas of the mesh and then adding a tiling piece of detail geometry into the carved area. I will explain how to use ZBrush, dynamesh and the path deform modifier in 3ds max to achieve this.
More Hard Surface Tutorials
Hardsurface Basics 02 - Spline deformer and carving meshes with Max and ZBrush
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For use on personal projects
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Files (1)
hardsurface_basics_02.zip
zip
289 MB
Total size: 289 MB
Hardsurface Basics 02 - Spline deformer and carving meshes with Max and ZBrush
Includes
- 1 HD video file
- 3ds Max source file
- ZBrush 4R7 source files
- Decimated OBJ Files
- Haywood Tools max script
Duration: 57min video MP4 format with full audio commentary in English
Description
In this tutorial, I am going to show you how to add detail to your high poly meshes by carving out areas of the mesh and then adding a tiling piece of detail geometry into the carved area. I will explain how to use ZBrush, dynamesh and the path deform modifier in 3ds max to achieve this.
More Hard Surface Tutorials
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