Hebe Statue - Granite
This Hebe Antique Statue in granite material includes 5 LODs and a collider set. This sculpture is ready for game and available in lowpoly and PBR ready.
The asset is available in realistic style and can be used in any game (post-apo, first person shooter, GTA like, historical… ). All objects share a unique material for the best optimization for games.
This AAA game asset of an antique sculpture will embellish you scene and add more details which can help the gameplay and the game-design or level-design.
All textures are PBR ready and available in 4K.
Low-poly model & Blender native 3.3
SPECIFICATIONS
- Objects : 1
- Polygons : 4014
- Subdivision ready : No
- Render engine : Eevee (Cycles ready)
- LODs : Yes (inside FBX for Unity & Unreal)
- Numbers of LODs : 5
- Collider : Yes
- Lightmap UV : No
- FBX
- Collada
- OBJ
- Materials in scene : 1
- Textures sizes : 4K
- Textures types : Base Color, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh, AO (also Unity & Unreal ARM workflow maps)
- Textures format : PNG
GAME SPECS
EXPORTED FORMATS
TEXTURES
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Hebe Statue - Granite
Hebe Statue - Granite
This Hebe Antique Statue in granite material includes 5 LODs and a collider set. This sculpture is ready for game and available in lowpoly and PBR ready.
The asset is available in realistic style and can be used in any game (post-apo, first person shooter, GTA like, historical… ). All objects share a unique material for the best optimization for games.
This AAA game asset of an antique sculpture will embellish you scene and add more details which can help the gameplay and the game-design or level-design.
All textures are PBR ready and available in 4K.
Low-poly model & Blender native 3.3
SPECIFICATIONS
- Objects : 1
- Polygons : 4014
- Subdivision ready : No
- Render engine : Eevee (Cycles ready)
- LODs : Yes (inside FBX for Unity & Unreal)
- Numbers of LODs : 5
- Collider : Yes
- Lightmap UV : No
- FBX
- Collada
- OBJ
- Materials in scene : 1
- Textures sizes : 4K
- Textures types : Base Color, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh, AO (also Unity & Unreal ARM workflow maps)
- Textures format : PNG
GAME SPECS
EXPORTED FORMATS
TEXTURES
st