HULK BUSTER - Advance Hard Surface Texturing & Shading in Maya with Substance Painter and LookDevX
HULK BUSTER - Advance Hard Surface Texturing & Shading in Maya with Substance Painter and LookDevX
https://youtu.be/a3Hf5juSptE
In this course, you will discover the new LookDevX Hypershade, a modern shader workspace designed to handle advanced texturing and shading, even on complex assets such as the HulkBuster.
The goal of this tutorial goes far beyond technical execution. It focuses on teaching you a complete production methodology, from shader creation to delivering a high-quality final image.
You will learn how to:
- Iterate efficiently on your work
- Evaluate your images objectively
- Deeply understand shader construction
- Maintain a simple, flexible, and production-ready workflow throughout the project
Although this is an advanced tutorial, it is accessible to anyone with fundamental Maya knowledge. Before working on the HulkBuster asset, we begin with a theoretical foundation phase, including illustrated lessons and a simplified working scene. This allows you to fully understand the workflow, learn LookDevX, and build a solid shading foundation.
LookDevX : the Next-Generation Hypershade
LookDevX is Maya’s new shader management environment.
It supports MaterialX standards
HULK BUSTER - Advance Hard Surface Texturing & Shading in Maya with Substance Painter and LookDevX
https://youtu.be/a3Hf5juSptE
In this course, you will discover the new LookDevX Hypershade, a modern shader workspace designed to handle advanced texturing and shading, even on complex assets such as the HulkBuster.
The goal of this tutorial goes far beyond technical execution. It focuses on teaching you a complete production methodology, from shader creation to delivering a high-quality final image.
You will learn how to:
- Iterate efficiently on your work
- Evaluate your images objectively
- Deeply understand shader construction
- Maintain a simple, flexible, and production-ready workflow throughout the project
Although this is an advanced tutorial, it is accessible to anyone with fundamental Maya knowledge. Before working on the HulkBuster asset, we begin with a theoretical foundation phase, including illustrated lessons and a simplified working scene. This allows you to fully understand the workflow, learn LookDevX, and build a solid shading foundation.
LookDevX : the Next-Generation Hypershade
LookDevX is Maya’s new shader management environment.
It supports MaterialX standards