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Hyper Realistic Character Portrait Tutorial
Course Info
Welcome to Hyper Realistic Character Portrait for Films. Sculpting a character and then preparing it for production, getting it to look photorealistic for films or movies can be a very ambitious task, it can be tricky but with the right guidance, it can be an extremely rewarding experience.Throughout this course, we will go through the steps of sculpting a character likeness in Zbrush, retopologizing in Wrap and Maya, unwrapping in Maya, texturing in Mari, rendering with Arnold, and finally doing post work in Photoshop.
The major topics we will be covering
- Sculpting hyper realistic forms and skin details
- Accurately achieving celebrity likeness
- Creating clean topology the most efficient way
- High frequency detailing using Displacement Maps
- Texturing XYZ full killer workflow
- Creating lifelike skin shader
- Rendering photorealistic CGI eyes
- Creating believable fabric shaders
- Styling and rendering hair with XGen
- Editing and enhancing images with post work
By the end of this course, you will have a solid foundation for creating photo-like digital characters
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Hyper Realistic Character Portrait Tutorial
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Files (29)
COPYRIGHT-Victory3D.txt
plain
574 B
Going Over References.mp4
mp4
296 MB
Videos 0 to 5.zip
zip
2.4 GB
Videos 6 to 10.zip
zip
2.24 GB
Videos 11 to 15.zip
zip
2.38 GB
Videos 16 to 20.zip
zip
2.43 GB
Videos 21 to 25.zip
zip
3.66 GB
Videos 26 to 30.zip
zip
3.07 GB
Videos 31 to 35.zip
zip
3.38 GB
Videos 36 to 40.zip
zip
2.79 GB
Intro to Mari.mp4
mp4
1.18 GB
Videos 41 to 43.zip
zip
2.71 GB
Videos 44 to 46.zip
zip
2.66 GB
Videos 47 to 50.zip
zip
3.42 GB
Videos 51 to 55.zip
zip
3.57 GB
Videos 56 to 60.zip
zip
3.07 GB
Videos 61 to 65.zip
zip
2.04 GB
Videos 66 to 68.zip
zip
2.48 GB
Videos 69 to 70.zip
zip
2.19 GB
Videos 71 to 75.zip
zip
3.91 GB
Videos 76 to 78.zip
zip
2.54 GB
Videos 79 to 80.zip
zip
3.11 GB
Videos 81 to 85.zip
zip
2.92 GB
Videos 86 to 89.zip
zip
3.07 GB
BONUS Fixing NGons.mp4
mp4
787 MB
Samuel_Base.zip
zip
247 kB
Ztools 1.zip
zip
777 MB
Ztools 2.zip
zip
22.9 MB
Maya Scene.zip
zip
12.4 MB
Total size: 63.1 GB
Hyper Realistic Character Portrait Tutorial
Course Info
Welcome to Hyper Realistic Character Portrait for Films. Sculpting a character and then preparing it for production, getting it to look photorealistic for films or movies can be a very ambitious task, it can be tricky but with the right guidance, it can be an extremely rewarding experience.Throughout this course, we will go through the steps of sculpting a character likeness in Zbrush, retopologizing in Wrap and Maya, unwrapping in Maya, texturing in Mari, rendering with Arnold, and finally doing post work in Photoshop.
The major topics we will be covering
- Sculpting hyper realistic forms and skin details
- Accurately achieving celebrity likeness
- Creating clean topology the most efficient way
- High frequency detailing using Displacement Maps
- Texturing XYZ full killer workflow
- Creating lifelike skin shader
- Rendering photorealistic CGI eyes
- Creating believable fabric shaders
- Styling and rendering hair with XGen
- Editing and enhancing images with post work
By the end of this course, you will have a solid foundation for creating photo-like digital characters
Tutorial Details
Software
Skill Level
Duration
29 hours
Published
2022-12-06
Updated
2024-12-12