Product banner image

Infection Material - VOL 04 - SBS & SBsar & Maps

ehsanvaezi
(0 ratings)
Product description

Infection Material - VOL 04 - SBS & SBsar & Maps

  • Can be used in all rendering engines such as unreal, unity and...
    Can be used in all 3D software such as 3dmax, blender and...


    Contains map:
    ambientOcclusion
    basecolor
    diffuse
    glossiness
    height
    metallic
    normal
    roughness
    specular
  • SBsar File
    Original SBS file

Infection Material - VOL 04 - SBS & SBsar & Maps is designed in a real way and can be used for all kinds of games and animations.

The infection material is designed in a real way and can be used for all kinds of games and animations.
For use in all rendering and game engines
Contains SBS and SBSAR files with the ability to change all kinds of material parameters in the substance painter software (contains a photo of the parameters that can be changed)
With the ability to change all settings and parameters in the SBS file With excellent ability to change all kinds of settings in the Sbsar file:
Because there were many parameters that can be changed, all the parameters are placed in the photo
Naming the clarity of all changeable items

This material can be used for For all kinds of wounds, infections, for the body material and wounds of monsters and zombies, fungal infections and even the design of walls infected with infection and pus. in games, animations, advertising projects and architecture.

<

Infection Material - VOL 04 - SBS & SBsar & Maps

Product description

Infection Material - VOL 04 - SBS & SBsar & Maps

  • Can be used in all rendering engines such as unreal, unity and...
    Can be used in all 3D software such as 3dmax, blender and...


    Contains map:
    ambientOcclusion
    basecolor
    diffuse
    glossiness
    height
    metallic
    normal
    roughness
    specular
  • SBsar File
    Original SBS file

Infection Material - VOL 04 - SBS & SBsar & Maps is designed in a real way and can be used for all kinds of games and animations.

The infection material is designed in a real way and can be used for all kinds of games and animations.
For use in all rendering and game engines
Contains SBS and SBSAR files with the ability to change all kinds of material parameters in the substance painter software (contains a photo of the parameters that can be changed)
With the ability to change all settings and parameters in the SBS file With excellent ability to change all kinds of settings in the Sbsar file:
Because there were many parameters that can be changed, all the parameters are placed in the photo
Naming the clarity of all changeable items

This material can be used for For all kinds of wounds, infections, for the body material and wounds of monsters and zombies, fungal infections and even the design of walls infected with infection and pus. in games, animations, advertising projects and architecture.

<

Product Details
Texture Resolution
4096 x 4096
Textures
Yes
Materials
Yes
Published
2024-10-16
Updated
2024-10-16