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Intermediate Character Modeling

Bryan Bentley
(2 ratings)
Product description

Intermediate Character Modeling

40+ hours of start to finish character modeling, texturing, and presentation in Unreal Engine.

Topics Coverd

  • Base mesh modeling
  • In depth examonation of facial modeling and topology
  • Model manipulation with sculpting tools and deformers
  • High Res Moddel Creation 
  • RealTime Model Creation 
  • UV mapping
  • Mesh Baking
  • Procedutal Texturing
  • Hard Surface Shader Building with Substrate
  • Organic Surface Shader Building With Substrate
  • Realtime Lighing and Rendering in Unreal Egine 5

Intermediate Character Modeling

Product description

Intermediate Character Modeling

40+ hours of start to finish character modeling, texturing, and presentation in Unreal Engine.

Topics Coverd

  • Base mesh modeling
  • In depth examonation of facial modeling and topology
  • Model manipulation with sculpting tools and deformers
  • High Res Moddel Creation 
  • RealTime Model Creation 
  • UV mapping
  • Mesh Baking
  • Procedutal Texturing
  • Hard Surface Shader Building with Substrate
  • Organic Surface Shader Building With Substrate
  • Realtime Lighing and Rendering in Unreal Egine 5
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