Introduction to 3ds Max
Introduction to 3DS Max
With over 12 hours of high-quality training, you’ll learn everything you need to know to get started with 3ds Max! Learn 3D modeling, simulations, UV unwrapping, rigging, deformers, material creation, lighting and using Arnold for rendering.
Potion Bottle concept art by Evgenia Loginova
About Your Instructor
Emiel Sleegers is a Senior Environment Artist currently working in the AAA Game Industry. He’s worked on games like The Division 2 at Ubisoft, Forza Horizon 3 at Playground Games, and as a Freelancer on multiple projects as an Environment Artist and Material Artist.
Project-Based
The Potion Bottle is 4.5 hours of real-time teaching. Learn everything from using splines to create the bottle and straps, using booleans and deformers for the leather, creating the feathers, and setting up materials and lighting using Arnold. By the end of the course, you'll have a solid grasp on how to practically use 3ds Max for all your projects.
Skill Level
Introduction to 3ds Max is the perfect series for beginners to 3ds Max! We cover tools and concepts that beginners will love and more advanced techniques which advanced artists can add to their arsenal. If you want to le
Introduction to 3ds Max
Introduction to 3ds Max
Introduction to 3DS Max
With over 12 hours of high-quality training, you’ll learn everything you need to know to get started with 3ds Max! Learn 3D modeling, simulations, UV unwrapping, rigging, deformers, material creation, lighting and using Arnold for rendering.
Potion Bottle concept art by Evgenia Loginova
About Your Instructor
Emiel Sleegers is a Senior Environment Artist currently working in the AAA Game Industry. He’s worked on games like The Division 2 at Ubisoft, Forza Horizon 3 at Playground Games, and as a Freelancer on multiple projects as an Environment Artist and Material Artist.
Project-Based
The Potion Bottle is 4.5 hours of real-time teaching. Learn everything from using splines to create the bottle and straps, using booleans and deformers for the leather, creating the feathers, and setting up materials and lighting using Arnold. By the end of the course, you'll have a solid grasp on how to practically use 3ds Max for all your projects.
Skill Level
Introduction to 3ds Max is the perfect series for beginners to 3ds Max! We cover tools and concepts that beginners will love and more advanced techniques which advanced artists can add to their arsenal. If you want to le