iPhone 11 Realistic Model
High Quality Guarantee . %100 Optimized . Location x:0 y:0 z:0 . . All Format Ready . World Scale (MM) .
You can increase quality using Opensubdiv_3.
Also I made After effects import 'iPhone 11 Element.c4d' file open in all 3d versions. I exported to model without performing subdivision surface.To support low-poly , you can get high quality one opening subdivision surface.I created model in pieces and real sizes that you can create animations. It's a high quality model work, supports low poly, created by cinema 4D.
No part-name confusion when importing several models into a scene.
No cleaning up necessaryjust drop your models into the scene and start rendering.
No special plugin needed to open scene.
Model does not include any backgrounds or scenes used in preview images.
c4d ( Cinema 4D R18) -.fbx (multi format) -.obj (multi format) All Formats Are Open Without Errors . All Previews Are Rendered In Cinema 4D and Keyshot . RENDER KEYSHOT -
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Polys = 38597 Vertex = 35975
iPhone 11 Realistic Model
iPhone 11 Realistic Model
High Quality Guarantee . %100 Optimized . Location x:0 y:0 z:0 . . All Format Ready . World Scale (MM) .
You can increase quality using Opensubdiv_3.
Also I made After effects import 'iPhone 11 Element.c4d' file open in all 3d versions. I exported to model without performing subdivision surface.To support low-poly , you can get high quality one opening subdivision surface.I created model in pieces and real sizes that you can create animations. It's a high quality model work, supports low poly, created by cinema 4D.
No part-name confusion when importing several models into a scene.
No cleaning up necessaryjust drop your models into the scene and start rendering.
No special plugin needed to open scene.
Model does not include any backgrounds or scenes used in preview images.
c4d ( Cinema 4D R18) -.fbx (multi format) -.obj (multi format) All Formats Are Open Without Errors . All Previews Are Rendered In Cinema 4D and Keyshot . RENDER KEYSHOT -
******************----------
Polys = 38597 Vertex = 35975