IRM Zhuk Russian 3D model (Game Ready)
IRM Zhuk Russian 3D model (Game Ready)
The IRM Zhuk Russian Engineer Reconnaissance Vehicle conducts reconnaissance of routes, fords, water barriers (velocity, depth, underwater obstacles, and bottom profile and density), ice, mapping, and overall terrain trafficability.
-Including 3ds max 2019 with materials and BPR texture (Dif,spec,nrm,met,...)
the model is good for animations and etc. Clean edge-loops based topology 3ds Max 2019 or higher compatible Used V- ray materials in 3ds max 2019 Used Eevee in Blender
-Formats:
. 3ds max
. Glb
. FBX
. OBJ
. blend
Polygons: 164522
Vertices: 171513
let me know if there is a problem immediately. Renders are made in 3ds max 2021 using vray 5 (studio environment is not included in the set)
You can hire me for the modeling tasks : https://t.ly/sb1sD
IRM Zhuk Russian 3D model (Game Ready)
IRM Zhuk Russian 3D model (Game Ready)
IRM Zhuk Russian 3D model (Game Ready)
The IRM Zhuk Russian Engineer Reconnaissance Vehicle conducts reconnaissance of routes, fords, water barriers (velocity, depth, underwater obstacles, and bottom profile and density), ice, mapping, and overall terrain trafficability.
-Including 3ds max 2019 with materials and BPR texture (Dif,spec,nrm,met,...)
the model is good for animations and etc. Clean edge-loops based topology 3ds Max 2019 or higher compatible Used V- ray materials in 3ds max 2019 Used Eevee in Blender
-Formats:
. 3ds max
. Glb
. FBX
. OBJ
. blend
Polygons: 164522
Vertices: 171513
let me know if there is a problem immediately. Renders are made in 3ds max 2021 using vray 5 (studio environment is not included in the set)
You can hire me for the modeling tasks : https://t.ly/sb1sD