Jack-O'-Lantern Mushrooms Set
This Jack-O’-Lantern mushrooms set includes 3 individuals & 3 prefabs of the mushrooms. The set also includes 3 LODs for each object. Those poisonous mushrooms are ready for game and available in lowpoly and PBR ready.
The asset is available in realistic style and can be used in any game (post-apo, first person shooter, GTA like, construction… ). All objects share a unique material for the best optimization for games.
Those AAA game assets of toxic and bioluminescent Omphalotus mushroom will embellish you scene and add more details which can help the gameplay and the game-design or level-design.
All textures are PBR ready and available in 4K.
Low-poly model & Blender native 3.1
SPECIFICATIONS
- Objects : 6
- Polygons : 687
- Subdivision ready : No
- Render engine : Eevee (Cycles ready)
- LODs : Yes (inside FBX for Unity & Unreal)
- Numbers of LODs : 3
- Collider : No
- Lightmap UV : No
- FBX
- Collada
- OBJ
- Materials in scene : 1
- Textures sizes : 4K
- Textures types : Base Color, Roughness, Normal (DirectX & OpenGL), Heig
GAME SPECS
EXPORTED FORMATS
TEXTURES
Jack-O'-Lantern Mushrooms Set
Jack-O'-Lantern Mushrooms Set
This Jack-O’-Lantern mushrooms set includes 3 individuals & 3 prefabs of the mushrooms. The set also includes 3 LODs for each object. Those poisonous mushrooms are ready for game and available in lowpoly and PBR ready.
The asset is available in realistic style and can be used in any game (post-apo, first person shooter, GTA like, construction… ). All objects share a unique material for the best optimization for games.
Those AAA game assets of toxic and bioluminescent Omphalotus mushroom will embellish you scene and add more details which can help the gameplay and the game-design or level-design.
All textures are PBR ready and available in 4K.
Low-poly model & Blender native 3.1
SPECIFICATIONS
- Objects : 6
- Polygons : 687
- Subdivision ready : No
- Render engine : Eevee (Cycles ready)
- LODs : Yes (inside FBX for Unity & Unreal)
- Numbers of LODs : 3
- Collider : No
- Lightmap UV : No
- FBX
- Collada
- OBJ
- Materials in scene : 1
- Textures sizes : 4K
- Textures types : Base Color, Roughness, Normal (DirectX & OpenGL), Heig
GAME SPECS
EXPORTED FORMATS
TEXTURES