Japanese Katana
A katana I have made for my 3D course to teach how to make details in textures and save polygons for real time rendering as i game or web display.
This AAA game asset of japanese feudal katana blade and details will embellish you scene and add more details which can help the gameplay and the game-design.
The material of models is unique and ready for PBR.
Low-poly model & Blender native 2.90
SPECIFICATIONS
- Objects : 169 (including particle system objects as grass and rope details)
- Polygons : 1174
- Subdivision ready : Yes
- Render engine : Eevee (Cycles ready)
- LODs : No
- Collider : No
- Lightmap UV : No
- FBX
- Collada
- OBJ
- Materials in scene : 1
- Textures sizes : 4K
- Textures types : Base Color, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh & AO
- Textures format : PNG
- Real scale : Yes
- Scene objects are organized by groups
GAME SPECS
EXPORTED FORMATS
TEXTURES
GENERAL
ADDITIONAL NOTES
File formats do not include textures. All textures are in a specific folder named 'Textures'
Japanese Katana
Japanese Katana
A katana I have made for my 3D course to teach how to make details in textures and save polygons for real time rendering as i game or web display.
This AAA game asset of japanese feudal katana blade and details will embellish you scene and add more details which can help the gameplay and the game-design.
The material of models is unique and ready for PBR.
Low-poly model & Blender native 2.90
SPECIFICATIONS
- Objects : 169 (including particle system objects as grass and rope details)
- Polygons : 1174
- Subdivision ready : Yes
- Render engine : Eevee (Cycles ready)
- LODs : No
- Collider : No
- Lightmap UV : No
- FBX
- Collada
- OBJ
- Materials in scene : 1
- Textures sizes : 4K
- Textures types : Base Color, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh & AO
- Textures format : PNG
- Real scale : Yes
- Scene objects are organized by groups
GAME SPECS
EXPORTED FORMATS
TEXTURES
GENERAL
ADDITIONAL NOTES
File formats do not include textures. All textures are in a specific folder named 'Textures'