Joliette Fleurs, Wedding Day
A ballerina-thin woman preparing for her wedding day. Includes variations in skin tone, hair colour, clothing. She has an advanced rig for posing that is not industry-standard. All the results you can see here speak for themselves, though if you're a professional animator, you might need to spend a little time here and there re-learning. Most joints are nearly completely automated. For example, the shoulder deforms you see here are achieved only by moving the clavicle, elbow pole target (as a child of a control in her shoulder), and hand controller.
Features
- Decent results in Cycles, Eevee, and Workbench renders
- Fully custom rig with shoulders, knees, elbows, advanced rig constructs
- Rigged tongue, fingers, toes (yes, every finger and every toe), irises, and body proportions
- Metarig controls to change many aspects of her pose simultaneously in pleasing ways. Smiling, winking, blinking, etc
You need to be proficient with Blender 3.6+ (4.0 preferred) before you can be effective using this rig and character, so do tutorials on armatures, pose mode, and basic rendering if you're having difficulties.
The basic version is non-commercial educational only. If you wish to use the assets, rig, etc in a commercial project, purchase the commercial license.
Other Characters: I have several characters available. You may wish to know which is right for you. Here is a quick compa
Joliette Fleurs, Wedding Day
Joliette Fleurs, Wedding Day
A ballerina-thin woman preparing for her wedding day. Includes variations in skin tone, hair colour, clothing. She has an advanced rig for posing that is not industry-standard. All the results you can see here speak for themselves, though if you're a professional animator, you might need to spend a little time here and there re-learning. Most joints are nearly completely automated. For example, the shoulder deforms you see here are achieved only by moving the clavicle, elbow pole target (as a child of a control in her shoulder), and hand controller.
Features
- Decent results in Cycles, Eevee, and Workbench renders
- Fully custom rig with shoulders, knees, elbows, advanced rig constructs
- Rigged tongue, fingers, toes (yes, every finger and every toe), irises, and body proportions
- Metarig controls to change many aspects of her pose simultaneously in pleasing ways. Smiling, winking, blinking, etc
You need to be proficient with Blender 3.6+ (4.0 preferred) before you can be effective using this rig and character, so do tutorials on armatures, pose mode, and basic rendering if you're having difficulties.
The basic version is non-commercial educational only. If you wish to use the assets, rig, etc in a commercial project, purchase the commercial license.
Other Characters: I have several characters available. You may wish to know which is right for you. Here is a quick compa