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Lantern / Full Tutorial Process + 3D Model
Warning : Read and check all types of licenses carefully before purchasing
📌📌NOTE: the videos are not narrated, its a screen recording with shortcuts display📌📌
In this tutorial, we are covering the entire process of modeling, unwrapping, and texturing Lantern from scratch.
- +5 hrs Full Tutorial (Modeling, Unwrapping, Texturing, Rendering)
- MidPoly Mesh
- Clean Quad Topology
- 4K TexturesÂ
- Game Ready Base Mesh
Tutorial Contents:
- Modeling : +3 hours of the process of modeling in 3dsmax software. Everything is clear, and you can follow up easily on the modeling process.
- Unwraping :1 hours of unwrapping in Rizom UV. The UVs are clean and tidy. Before starting the texturing process, it must have a proper UV and we use RizomLab for this part.
- Texturing : +1 hours of Texturing in the Substance Painter. Now it's time to Substance Painter and start the texturing process. In substance, we start with the UV tiles option in the project . In substance painter with uv tiles, you can paint and texture all the tiles together.
- Rendering: The rendering is done inside the Marmoset Toolbag software.
Lantern / Full Tutorial Process + 3D Model
Personal License
For use on personal projects
Files (4)
MF-Lantern-Reference.rar
x-rar-compressed
2.35 MB
MF-Lantern-3dsmax-obj-fbx.rar
x-rar-compressed
7.11 MB
MF-Lantern-Textures.rar
x-rar-compressed
86.2 MB
MF-Lantern-Tutorials.rar
x-rar-compressed
2.98 GB
Total size: 3.07 GB
Commercial License
For use on commercial projects
Files (4)
MF-Lantern-Reference.rar
x-rar-compressed
2.35 MB
MF-Lantern-3dsmax-obj-fbx.rar
x-rar-compressed
7.11 MB
MF-Lantern-Textures.rar
x-rar-compressed
86.2 MB
MF-Lantern-Tutorials.rar
x-rar-compressed
2.98 GB
Total size: 3.07 GB
3D Model (Standard License)
This is a custom EULA. Click to read the terms
Files (2)
MF-Lantern-3dsmax-obj-fbx.rar
x-rar-compressed
7.11 MB
MF-Lantern-Textures.rar
x-rar-compressed
86.2 MB
Total size: 93.3 MB
Lantern / Full Tutorial Process + 3D Model
Warning : Read and check all types of licenses carefully before purchasing
📌📌NOTE: the videos are not narrated, its a screen recording with shortcuts display📌📌
In this tutorial, we are covering the entire process of modeling, unwrapping, and texturing Lantern from scratch.
- +5 hrs Full Tutorial (Modeling, Unwrapping, Texturing, Rendering)
- MidPoly Mesh
- Clean Quad Topology
- 4K TexturesÂ
- Game Ready Base Mesh
Tutorial Contents:
- Modeling : +3 hours of the process of modeling in 3dsmax software. Everything is clear, and you can follow up easily on the modeling process.
- Unwraping :1 hours of unwrapping in Rizom UV. The UVs are clean and tidy. Before starting the texturing process, it must have a proper UV and we use RizomLab for this part.
- Texturing : +1 hours of Texturing in the Substance Painter. Now it's time to Substance Painter and start the texturing process. In substance, we start with the UV tiles option in the project . In substance painter with uv tiles, you can paint and texture all the tiles together.
- Rendering: The rendering is done inside the Marmoset Toolbag software.
Tutorial Details
Category
Skill Level
Duration
5 hours 7 minutes
Published
2025-02-21
Updated
2025-02-21