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Learn Blender 2.8

Gustavo Rosa
(16 ratings)
Product description
6 ratings

Learn Blender 2.8

Blender is a free and open source 3D modeling and animation software. Light and powerful, it caters for every step of the production process of a 3D animation.

In this course, you will learn about Blender's interface and fundamental concepts.

In addition you will learn to:

  • Create and transform objects;
  • Use polygonal modeling tools to create your own objects;
  • Map, texture and create materials of various types, including PBR materials with PBR textures;
  • Lighten and render scenes using EEVEE and Cycles;
  • Illuminate scenes using HDR images;
  • Configure hierarchies between objects;
  • Create simple animations.

    • All topics are covered from both the theoretical and practical points of view.


What you’ll learn

  • Understand and use Blender Interface.
  • Use polygonal modeling tools and model 3D objects.
  • Apply different kinds of materials to objects.
  • UV map the objects and apply textures to materials.
  • Use lights and render scenes using EEVEE and Cycles render engines.
  • Animate objects and create complete projects from scratch.

    • Are there any course requirements or prerequisites?

      • You need to have a computer with internet access.
      • The computer must match the hardware requirements described on the "Requirements" link of the blender w

Learn Blender 2.8

Product description
6 ratings

Learn Blender 2.8

Blender is a free and open source 3D modeling and animation software. Light and powerful, it caters for every step of the production process of a 3D animation.

In this course, you will learn about Blender's interface and fundamental concepts.

In addition you will learn to:

  • Create and transform objects;
  • Use polygonal modeling tools to create your own objects;
  • Map, texture and create materials of various types, including PBR materials with PBR textures;
  • Lighten and render scenes using EEVEE and Cycles;
  • Illuminate scenes using HDR images;
  • Configure hierarchies between objects;
  • Create simple animations.

    • All topics are covered from both the theoretical and practical points of view.


What you’ll learn

  • Understand and use Blender Interface.
  • Use polygonal modeling tools and model 3D objects.
  • Apply different kinds of materials to objects.
  • UV map the objects and apply textures to materials.
  • Use lights and render scenes using EEVEE and Cycles render engines.
  • Animate objects and create complete projects from scratch.

    • Are there any course requirements or prerequisites?

      • You need to have a computer with internet access.
      • The computer must match the hardware requirements described on the "Requirements" link of the blender w
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