LittleBoy Atomic Bomb Cross Section
- Textures created in Substance Painter and exported in .PNG PBR rough/metallic formats.
- Logically named objects, materials and textures.
- Modelled in Blender.2.92.
- Modelled to real world scales.
- Fully and efficiently UV unwrapped.
- Made for education purposes.
- Tested in Marmoset Viewer, Marmoset Toolbag, EEVEE and Cycles.
# Formats included
- .Blend (Native)
- .FBX
- .DAE
- .OBJ
# Objects included
- LittleBoy Static
- 19 removable objects including outer casings, inner casings, barrel and parts.
# Textures included in .png format.
LittleBoy Bomb**
- Base Colour
- Roughness
- Normal (OpenGL)
- Metallic
- AO
- Emission
** LittleBoy Bomb Static**
- Base Colour
- Roughness
- Normal (OpenGL)
- Metallic
- AO
# Poly Counts
- Face count: 24,001
- Vert count: 23,655
- Triangulated count: 45,114
LittleBoy Atomic Bomb Cross Section
LittleBoy Atomic Bomb Cross Section
- Textures created in Substance Painter and exported in .PNG PBR rough/metallic formats.
- Logically named objects, materials and textures.
- Modelled in Blender.2.92.
- Modelled to real world scales.
- Fully and efficiently UV unwrapped.
- Made for education purposes.
- Tested in Marmoset Viewer, Marmoset Toolbag, EEVEE and Cycles.
# Formats included
- .Blend (Native)
- .FBX
- .DAE
- .OBJ
# Objects included
- LittleBoy Static
- 19 removable objects including outer casings, inner casings, barrel and parts.
# Textures included in .png format.
LittleBoy Bomb**
- Base Colour
- Roughness
- Normal (OpenGL)
- Metallic
- AO
- Emission
** LittleBoy Bomb Static**
- Base Colour
- Roughness
- Normal (OpenGL)
- Metallic
- AO
# Poly Counts
- Face count: 24,001
- Vert count: 23,655
- Triangulated count: 45,114