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LittleBoy Atomic Bomb Cross Section

Ryan
(2 ratings)
Product description

LittleBoy Atomic Bomb Cross Section

- Textures created in Substance Painter and exported in .PNG PBR rough/metallic formats.
- Logically named objects, materials and textures.
- Modelled in Blender.2.92.
- Modelled to real world scales.
- Fully and efficiently UV unwrapped.
- Made for education purposes.
- Tested in Marmoset Viewer, Marmoset Toolbag, EEVEE and Cycles.

# Formats included

- .Blend (Native)
- .FBX
- .DAE
- .OBJ

# Objects included

- LittleBoy Static
- 19 removable objects including outer casings, inner casings, barrel and parts.

# Textures included in .png format.

LittleBoy Bomb**

- Base Colour
- Roughness
- Normal (OpenGL)
- Metallic
- AO
- Emission

** LittleBoy Bomb Static**

- Base Colour
- Roughness
- Normal (OpenGL)
- Metallic
- AO

# Poly Counts

- Face count: 24,001
- Vert count: 23,655
- Triangulated count: 45,114

LittleBoy Atomic Bomb Cross Section

Product description

LittleBoy Atomic Bomb Cross Section

- Textures created in Substance Painter and exported in .PNG PBR rough/metallic formats.
- Logically named objects, materials and textures.
- Modelled in Blender.2.92.
- Modelled to real world scales.
- Fully and efficiently UV unwrapped.
- Made for education purposes.
- Tested in Marmoset Viewer, Marmoset Toolbag, EEVEE and Cycles.

# Formats included

- .Blend (Native)
- .FBX
- .DAE
- .OBJ

# Objects included

- LittleBoy Static
- 19 removable objects including outer casings, inner casings, barrel and parts.

# Textures included in .png format.

LittleBoy Bomb**

- Base Colour
- Roughness
- Normal (OpenGL)
- Metallic
- AO
- Emission

** LittleBoy Bomb Static**

- Base Colour
- Roughness
- Normal (OpenGL)
- Metallic
- AO

# Poly Counts

- Face count: 24,001
- Vert count: 23,655
- Triangulated count: 45,114

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Product Details
Textures
Yes
UVs
Yes
Materials
Yes
VR-Ready
Yes