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Log Ramps Obstacles WWII

Romain Albenque
(2 ratings)
Product description

Log Ramps Obstacles WWII

A 3D model of a wooden logs ramps used during the WWII by the German Army on the famous Atlantik Wall for the D-Day in Normandy for WWII. This model includes 3 types of ramps with seaweed objects for each one. Seaweed can be deleted to get a clean version of the ramps (seaweeds are seperated objects). This model is game ready and includes 3 LODs. It includes a unique material with 2 versions of textures (clean and dirty).

The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.

Originally created with Blender 2.79b

Low poly model

SPECIFICATIONS

  • Objects : 18
  • Polygons : 1118
  • Subdivision ready : No
  • Render engine : Cycles render (Eevee ready)

    • LODs
      • LOD0 : 955
      • LOD1 : 363
      • LOD2 : 154

        • TEXTURES
          • Materials in scene : 2
          • Textures sizes : 4K / 2K / 1K
          • Textures types : Diffuse, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh and AO
          • Textures format : PNG

            • GENERAL
              • Real scale : Yes
              • Scene objects are organized by groups

                • ADDITIONAL NOTES

                  File formats do not include textures. All textures are in a specific folder named 'Textures'

Log Ramps Obstacles WWII

Product description

Log Ramps Obstacles WWII

A 3D model of a wooden logs ramps used during the WWII by the German Army on the famous Atlantik Wall for the D-Day in Normandy for WWII. This model includes 3 types of ramps with seaweed objects for each one. Seaweed can be deleted to get a clean version of the ramps (seaweeds are seperated objects). This model is game ready and includes 3 LODs. It includes a unique material with 2 versions of textures (clean and dirty).

The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.

Originally created with Blender 2.79b

Low poly model

SPECIFICATIONS

  • Objects : 18
  • Polygons : 1118
  • Subdivision ready : No
  • Render engine : Cycles render (Eevee ready)

    • LODs
      • LOD0 : 955
      • LOD1 : 363
      • LOD2 : 154

        • TEXTURES
          • Materials in scene : 2
          • Textures sizes : 4K / 2K / 1K
          • Textures types : Diffuse, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh and AO
          • Textures format : PNG

            • GENERAL
              • Real scale : Yes
              • Scene objects are organized by groups

                • ADDITIONAL NOTES

                  File formats do not include textures. All textures are in a specific folder named 'Textures'

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Product Details
Software
Release Version
1
Polycount
955
Textures
Yes
UVs
Yes
Materials
Yes
VR-Ready
Yes