Log Ramps Obstacles WWII
A 3D model of a wooden logs ramps used during the WWII by the German Army on the famous Atlantik Wall for the D-Day in Normandy for WWII. This model includes 3 types of ramps with seaweed objects for each one. Seaweed can be deleted to get a clean version of the ramps (seaweeds are seperated objects). This model is game ready and includes 3 LODs. It includes a unique material with 2 versions of textures (clean and dirty).
The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.
Originally created with Blender 2.79b
Low poly model
SPECIFICATIONS
- Objects : 18
- Polygons : 1118
- Subdivision ready : No
- Render engine : Cycles render (Eevee ready)
- LOD0 : 955
- LOD1 : 363
- LOD2 : 154
- Materials in scene : 2
- Textures sizes : 4K / 2K / 1K
- Textures types : Diffuse, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh and AO
- Textures format : PNG
- Real scale : Yes
- Scene objects are organized by groups
LODs
TEXTURES
GENERAL
ADDITIONAL NOTES
File formats do not include textures. All textures are in a specific folder named 'Textures'
Log Ramps Obstacles WWII
Log Ramps Obstacles WWII
A 3D model of a wooden logs ramps used during the WWII by the German Army on the famous Atlantik Wall for the D-Day in Normandy for WWII. This model includes 3 types of ramps with seaweed objects for each one. Seaweed can be deleted to get a clean version of the ramps (seaweeds are seperated objects). This model is game ready and includes 3 LODs. It includes a unique material with 2 versions of textures (clean and dirty).
The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.
Originally created with Blender 2.79b
Low poly model
SPECIFICATIONS
- Objects : 18
- Polygons : 1118
- Subdivision ready : No
- Render engine : Cycles render (Eevee ready)
- LOD0 : 955
- LOD1 : 363
- LOD2 : 154
- Materials in scene : 2
- Textures sizes : 4K / 2K / 1K
- Textures types : Diffuse, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh and AO
- Textures format : PNG
- Real scale : Yes
- Scene objects are organized by groups
LODs
TEXTURES
GENERAL
ADDITIONAL NOTES
File formats do not include textures. All textures are in a specific folder named 'Textures'