Low Poly Ant Insect 3D - Ready for Games-21 Animations
Introducing a low poly Ant insect 3D animal designed specifically for games. This Ant model is optimized for performance and comes with a total poly count of 4,644. With 21 high-quality animations and five color versions, you can bring dynamic and diverse insect life to your game environments.
Key Features:
Low poly Ant insect model suitable for games
Rigged and animated with 21 high-quality animations
Animation keys table provided for easy reference
Five color versions included: Color Map, Normal Map, and Specular Map
Texture resolution: 1024x1024
Animations:
__ATTACK.BVH (72 frames, 30 FPS)
__CLEANING.BVH (151 frames, 30 FPS)
__DIE.BVH (202 frames, 30 FPS)
__DIE2.BVH (31 frames, 30 FPS)
__DIELOOP.BVH (60 frames, 30 FPS)
__DIEUP.BVH (61 frames, 30 FPS)
__IDLE.BVH (150 frames, 30 FPS)
__IDLE2.BVH (79 frames, 30 FPS)
__IDLE3.BVH (120 frames, 30 FPS)
__JUMPFORWARD.BVH (90 frames, 30 FPS)
__KNOCKEDBACK.BVH (69 frames, 30 FPS)
__MARCH.BVH (31 frames, 30 FPS)
__SHAKE.BVH (91 frames, 30 FPS)
__STING.BVH (90 frames, 30 FPS)
__STING2.BVH (79 frames, 30 FPS)
__THROW.BVH (121 frames, 30 FPS)
__TPOSE.BVH (151 frames, 30 FPS)
__WALK.BVH (70 frames, 30 FPS)
Low Poly Ant Insect 3D - Ready for Games-21 Animations
Low Poly Ant Insect 3D - Ready for Games-21 Animations
Introducing a low poly Ant insect 3D animal designed specifically for games. This Ant model is optimized for performance and comes with a total poly count of 4,644. With 21 high-quality animations and five color versions, you can bring dynamic and diverse insect life to your game environments.
Key Features:
Low poly Ant insect model suitable for games
Rigged and animated with 21 high-quality animations
Animation keys table provided for easy reference
Five color versions included: Color Map, Normal Map, and Specular Map
Texture resolution: 1024x1024
Animations:
__ATTACK.BVH (72 frames, 30 FPS)
__CLEANING.BVH (151 frames, 30 FPS)
__DIE.BVH (202 frames, 30 FPS)
__DIE2.BVH (31 frames, 30 FPS)
__DIELOOP.BVH (60 frames, 30 FPS)
__DIEUP.BVH (61 frames, 30 FPS)
__IDLE.BVH (150 frames, 30 FPS)
__IDLE2.BVH (79 frames, 30 FPS)
__IDLE3.BVH (120 frames, 30 FPS)
__JUMPFORWARD.BVH (90 frames, 30 FPS)
__KNOCKEDBACK.BVH (69 frames, 30 FPS)
__MARCH.BVH (31 frames, 30 FPS)
__SHAKE.BVH (91 frames, 30 FPS)
__STING.BVH (90 frames, 30 FPS)
__STING2.BVH (79 frames, 30 FPS)
__THROW.BVH (121 frames, 30 FPS)
__TPOSE.BVH (151 frames, 30 FPS)
__WALK.BVH (70 frames, 30 FPS)