Low Poly Bear 3D Animal - Ready for Games (30 Animations)
Introducing a low poly Bear 3D animal designed specifically for games. This Bear model is optimized for performance and comes with a total poly count of 5,700. With 30 high-quality animations and three color versions, you can bring realistic and dynamic bears to your game environments.
Key Features:
Low poly Bear model suitable for games
Rigged and animated with 30 high-quality animations
Animation keys table provided for easy reference
Three color versions included: Color Map, Normal Map, and Specular Map
Texture resolution: 1024x1024
Animations:
__ANGERYSWAT.BVH (23 frames, 30 FPS)
__BACKUP.BVH (58 frames, 30 FPS)
__BEARRUN.BVH (19 frames, 30 FPS)
__BITE.BVH (18 frames, 30 FPS)
__CATCHFISH.BVH (23 frames, 30 FPS)
__FEAST.BVH (46 frames, 30 FPS)
__FISHBITE.BVH (22 frames, 30 FPS)
__GETUP.BVH (95 frames, 30 FPS)
__GROUNDPAW.BVH (99 frames, 30 FPS)
__GROWL.BVH (61 frames, 30 FPS)
__IDLE.BVH (90 frames, 30 FPS)
__IDLEPANT.BVH (56 frames, 30 FPS)
__JUMPBITE.BVH (36 frames, 30 FPS)
__LAYDOWN.BVH (70 frames, 30 FPS)
__RISEROAR.BVH (115 frames, 30 FPS)
__RUNNINGBEAR.BVH (19 frames, 30 FPS)
__SLOWWALK.BVH (50 frames, 30 FPS)
__STALKING.BVH (50 frames, 30 FPS)
__STAND.BVH (90 frames, 30 FPS)
__SWATLEFT.BVH (26 frames, 30 FPS)
__SWATRI
Low Poly Bear 3D Animal - Ready for Games (30 Animations)
Low Poly Bear 3D Animal - Ready for Games (30 Animations)
Introducing a low poly Bear 3D animal designed specifically for games. This Bear model is optimized for performance and comes with a total poly count of 5,700. With 30 high-quality animations and three color versions, you can bring realistic and dynamic bears to your game environments.
Key Features:
Low poly Bear model suitable for games
Rigged and animated with 30 high-quality animations
Animation keys table provided for easy reference
Three color versions included: Color Map, Normal Map, and Specular Map
Texture resolution: 1024x1024
Animations:
__ANGERYSWAT.BVH (23 frames, 30 FPS)
__BACKUP.BVH (58 frames, 30 FPS)
__BEARRUN.BVH (19 frames, 30 FPS)
__BITE.BVH (18 frames, 30 FPS)
__CATCHFISH.BVH (23 frames, 30 FPS)
__FEAST.BVH (46 frames, 30 FPS)
__FISHBITE.BVH (22 frames, 30 FPS)
__GETUP.BVH (95 frames, 30 FPS)
__GROUNDPAW.BVH (99 frames, 30 FPS)
__GROWL.BVH (61 frames, 30 FPS)
__IDLE.BVH (90 frames, 30 FPS)
__IDLEPANT.BVH (56 frames, 30 FPS)
__JUMPBITE.BVH (36 frames, 30 FPS)
__LAYDOWN.BVH (70 frames, 30 FPS)
__RISEROAR.BVH (115 frames, 30 FPS)
__RUNNINGBEAR.BVH (19 frames, 30 FPS)
__SLOWWALK.BVH (50 frames, 30 FPS)
__STALKING.BVH (50 frames, 30 FPS)
__STAND.BVH (90 frames, 30 FPS)
__SWATLEFT.BVH (26 frames, 30 FPS)
__SWATRI