Low Poly Bird 3D Animal Ready for Games18 Animations
Product Description:
Introducing a low poly Bird 3D animal designed specifically for games. This Bird model is optimized for performance with a poly count of 3,600. With 18 high-quality animations and three color versions, you can add realistic and dynamic birds to your game environments.
Key Features:
Low poly Bird model suitable for games
Rigged and animated with 18 high-quality animations
Animation keys table provided for easy reference
Three color versions included: Color Map, Normal Map, and Specular Map
Texture resolution: 1024x1024
Animations:
__ATTACK.BVH (Duration: 61 frames, 30 FPS)
__ATTACK2.BVH (Duration: 61 frames, 30 FPS)
__ATTACK3.BVH (Duration: 87 frames, 30 FPS)
__ATTACK4.BVH (Duration: 91 frames, 30 FPS)
__CIRCLELAND.BVH (Duration: 241 frames, 30 FPS)
__FALLEN.BVH (Duration: 126 frames, 30 FPS)
__FALLING.BVH (Duration: 106 frames, 30 FPS)
__FLOATER.BVH (Duration: 121 frames, 30 FPS)
__FLYFAST.BVH (Duration: 24 frames, 30 FPS)
__FLYING.BVH (Duration: 45 frames, 30 FPS)
__FLYLOOP.BVH (Duration: 49 frames, 30 FPS)
__FLYSLOW.BVH (Duration: 40 frames, 30 FPS)
__GROUNDFLAP.BVH (Duration: 91 frames, 30 FPS)
__IDLELOOP.BVH (Duration: 130 frames, 30 FPS)
__LANDER.BVH (Duration: 93 frames, 30 FPS)
__LOOKRIGHT.BVH (Duration: 151 frames, 30 FPS)
<Low Poly Bird 3D Animal Ready for Games18 Animations
Low Poly Bird 3D Animal Ready for Games18 Animations
Product Description:
Introducing a low poly Bird 3D animal designed specifically for games. This Bird model is optimized for performance with a poly count of 3,600. With 18 high-quality animations and three color versions, you can add realistic and dynamic birds to your game environments.
Key Features:
Low poly Bird model suitable for games
Rigged and animated with 18 high-quality animations
Animation keys table provided for easy reference
Three color versions included: Color Map, Normal Map, and Specular Map
Texture resolution: 1024x1024
Animations:
__ATTACK.BVH (Duration: 61 frames, 30 FPS)
__ATTACK2.BVH (Duration: 61 frames, 30 FPS)
__ATTACK3.BVH (Duration: 87 frames, 30 FPS)
__ATTACK4.BVH (Duration: 91 frames, 30 FPS)
__CIRCLELAND.BVH (Duration: 241 frames, 30 FPS)
__FALLEN.BVH (Duration: 126 frames, 30 FPS)
__FALLING.BVH (Duration: 106 frames, 30 FPS)
__FLOATER.BVH (Duration: 121 frames, 30 FPS)
__FLYFAST.BVH (Duration: 24 frames, 30 FPS)
__FLYING.BVH (Duration: 45 frames, 30 FPS)
__FLYLOOP.BVH (Duration: 49 frames, 30 FPS)
__FLYSLOW.BVH (Duration: 40 frames, 30 FPS)
__GROUNDFLAP.BVH (Duration: 91 frames, 30 FPS)
__IDLELOOP.BVH (Duration: 130 frames, 30 FPS)
__LANDER.BVH (Duration: 93 frames, 30 FPS)
__LOOKRIGHT.BVH (Duration: 151 frames, 30 FPS)
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