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Male MMA Fighter

Darrell Abney
(12 ratings)
Product description
2 ratings

Male MMA Fighter

This is a Zbrush realistic human model with low poly and high poly subdivision levels. Zbrush project file Includes: body, eyes, mma shorts and underwear. Perfect if you want to reshape your own custom bodybuilder or fighter, without having to start from scratch. You can simply edit the lowest zbrush level to make him thinner or fatter and you get to keep all the nice details.

  • Clean quad animation friendly topology perfect for sculpting and animating.
  • Human body polycount: lowest level is 4634 quads, highest level is 4.75 million quads.

    • By purchasing you agree to these terms:

      All content sold is licensed to the buyer (who may be either an individual or company) for the lifetime right to use the content in developing an unlimited number of products and in shipping those products. The buyer is also licensed to make the content available to employees and contractors for the sole purpose of contributing to products controlled by the buyer.

      Each such product built using content must be a standalone creative work (such a game, simulation, or video) in which content is merely a component and not the primary focus. For example, it may not be a content pack for distribution to engine users.

      Users are free to modify any content they purchase.

      All items sold are non-transferable, and users cannot sub-license the content for further redistribution, whether or not they have modified it. Users cannot buy the co

Male MMA Fighter

Product description
2 ratings

Male MMA Fighter

This is a Zbrush realistic human model with low poly and high poly subdivision levels. Zbrush project file Includes: body, eyes, mma shorts and underwear. Perfect if you want to reshape your own custom bodybuilder or fighter, without having to start from scratch. You can simply edit the lowest zbrush level to make him thinner or fatter and you get to keep all the nice details.

  • Clean quad animation friendly topology perfect for sculpting and animating.
  • Human body polycount: lowest level is 4634 quads, highest level is 4.75 million quads.

    • By purchasing you agree to these terms:

      All content sold is licensed to the buyer (who may be either an individual or company) for the lifetime right to use the content in developing an unlimited number of products and in shipping those products. The buyer is also licensed to make the content available to employees and contractors for the sole purpose of contributing to products controlled by the buyer.

      Each such product built using content must be a standalone creative work (such a game, simulation, or video) in which content is merely a component and not the primary focus. For example, it may not be a content pack for distribution to engine users.

      Users are free to modify any content they purchase.

      All items sold are non-transferable, and users cannot sub-license the content for further redistribution, whether or not they have modified it. Users cannot buy the co

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