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MALE UNDERWEAR PACK / genesis 8 zprj obj fbx highpoly

Toshi
(5 ratings)
Product description

MALE UNDERWEAR PACK / genesis 8 zprj obj fbx highpoly

4 models: boxers, shorts, boxer clean base mesh, briefs

CLO 3D / Marvelous Designer native ZPRJ info:

•  Simulation mode: CPU (default)
•  Avatar: default Genesis 8 male, 3 mm skin offset
•  Pose: default A-pose
•  Clothing geometry: quads, raw highpoly, 5 mm particle distance
•  Retopology or auto-remesh: no
•  Decorative details geometry (button): tris, highpoly
•  Textures: default CLO 3D library, 3D seamlines in normal map
•  Saved with avatar

OBJ and FBX export info:

•  Avatar: removed
•  Rigged: no
•  Scale: cm, 100%, moved to ground center
•  Topstitch: no
•  OBJ geometry: quads, single object, thin unweld + thin weld (2 separate versions)
•  FBX geometry: quads, single object, thick unweld only
•  OBJ polycount (max): faces = 30,497; vertices = 28,797
•  FBX Polycount (max): faces = 64,970; vertices = 66,182
•  Retopology or auto-remesh: no
•  Unwrapped UVs: 4096x4096, non-overlapping
•  UV Maps: diffuse, normal
•  UV fill texture seams: 5 px
•  No logo


If you have any questi

MALE UNDERWEAR PACK / genesis 8 zprj obj fbx highpoly

Product description

MALE UNDERWEAR PACK / genesis 8 zprj obj fbx highpoly

4 models: boxers, shorts, boxer clean base mesh, briefs

CLO 3D / Marvelous Designer native ZPRJ info:

•  Simulation mode: CPU (default)
•  Avatar: default Genesis 8 male, 3 mm skin offset
•  Pose: default A-pose
•  Clothing geometry: quads, raw highpoly, 5 mm particle distance
•  Retopology or auto-remesh: no
•  Decorative details geometry (button): tris, highpoly
•  Textures: default CLO 3D library, 3D seamlines in normal map
•  Saved with avatar

OBJ and FBX export info:

•  Avatar: removed
•  Rigged: no
•  Scale: cm, 100%, moved to ground center
•  Topstitch: no
•  OBJ geometry: quads, single object, thin unweld + thin weld (2 separate versions)
•  FBX geometry: quads, single object, thick unweld only
•  OBJ polycount (max): faces = 30,497; vertices = 28,797
•  FBX Polycount (max): faces = 64,970; vertices = 66,182
•  Retopology or auto-remesh: no
•  Unwrapped UVs: 4096x4096, non-overlapping
•  UV Maps: diffuse, normal
•  UV fill texture seams: 5 px
•  No logo


If you have any questi

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Product Details
Polycount
30497
Texture Resolution
4096 x 4096
Textures
Yes
UVs
Yes
Published
2022-12-07
Updated
2025-01-23