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Mantle Clock

Ryan
(2 ratings)
Product description

Mantle Clock

Animated Mantle Clock

  • 100% quad design.
  • Mid Poly, Game ready.
  • All Textures created in Substance Painter and exported in 2K PBR (Roughness/Metallic) formats.
  • Logically named objects, materials and textures.
  • Modelled in Blender 2.83.
  • Textured in Substance Painter 2020.1.3.
  • Rendered in Marmoset Toolbag 3.
  • Subdivision ready (As shown in renders and 3D view).
  • Highly detailed textures.
  • modelled to real world scales.

    • MantleClock - Approximately 48cm tall, 15cm wide, 35cm deep
      • Fully and efficiently UV unwrapped.
      • Animated Hands 300frames, 10 seconds to do 12 hours of the clock face at 30fps.

        • Formats included

          .Blend - Native

          .FBX

          .OBJ

          Objects in each file format

          • MantleClock
          • Minute Hand

            • - Hour Hand

              Textures included in .png format.

              MantleClock - 2K -

              • Diffuse
              • Roughness
              • Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
              • Metallic
              • Alpha

                • Poly Counts (According to Blender inspection tools).
                  • Face count: 1,780
                  • Vert count: 1,974
                  • Triangulated count: 3,560

                    • Poly Counts at 1 Subdivision Level as shown in renders (According to Blender inspection

Mantle Clock

Product description

Mantle Clock

Animated Mantle Clock

  • 100% quad design.
  • Mid Poly, Game ready.
  • All Textures created in Substance Painter and exported in 2K PBR (Roughness/Metallic) formats.
  • Logically named objects, materials and textures.
  • Modelled in Blender 2.83.
  • Textured in Substance Painter 2020.1.3.
  • Rendered in Marmoset Toolbag 3.
  • Subdivision ready (As shown in renders and 3D view).
  • Highly detailed textures.
  • modelled to real world scales.

    • MantleClock - Approximately 48cm tall, 15cm wide, 35cm deep
      • Fully and efficiently UV unwrapped.
      • Animated Hands 300frames, 10 seconds to do 12 hours of the clock face at 30fps.

        • Formats included

          .Blend - Native

          .FBX

          .OBJ

          Objects in each file format

          • MantleClock
          • Minute Hand

            • - Hour Hand

              Textures included in .png format.

              MantleClock - 2K -

              • Diffuse
              • Roughness
              • Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
              • Metallic
              • Alpha

                • Poly Counts (According to Blender inspection tools).
                  • Face count: 1,780
                  • Vert count: 1,974
                  • Triangulated count: 3,560

                    • Poly Counts at 1 Subdivision Level as shown in renders (According to Blender inspection
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Product Details
Textures
Yes
UVs
Yes
Materials
Yes
Animated
Yes
VR-Ready
Yes
Published
2022-12-07
Updated
2022-12-17