Mari Creature texturing Tutorial
Mari Creature texturing Tutorial
Happy to present this Creature Texturing Tutorial, made in Mari.
This course has been tailored to teach you all aspects needed for the design; texturing and lookdev of your own creature. During each step, I will first give you an overview of what I am going to do, then do it in real time and comment as I am doing it. The goal behind this tutorial is for you to be able to apply it to any reference or concept. I go through the process as a general idea that you can then apply to anything, not just for this particular case.
If you are an aspiring Creature artist - or seek to improve your texturing and lookdev skills related to Creatures, this Course is made for you.
Duration : 15h
Language : English
Subtitles : Yes (English)
Texturing Software : Mari 7.0 (Required minimum 3.0 for the Node Graph)
Texturing Method Used : Node graph (Not layers)
Rendering Software : Maya & Arnold
Dinosaur Model : Included
This course is divided in 6 chapters :
CHAPTER 01 : Creation of a new project and overview of my Mari workflow.
CHAPTER 02 : Skin Colour Blockout and how to unlock your imagination with the creation of skin variations.
CHAPTER 03 : Pushing yo
Mari Creature texturing Tutorial
Happy to present this Creature Texturing Tutorial, made in Mari.
This course has been tailored to teach you all aspects needed for the design; texturing and lookdev of your own creature. During each step, I will first give you an overview of what I am going to do, then do it in real time and comment as I am doing it. The goal behind this tutorial is for you to be able to apply it to any reference or concept. I go through the process as a general idea that you can then apply to anything, not just for this particular case.
If you are an aspiring Creature artist - or seek to improve your texturing and lookdev skills related to Creatures, this Course is made for you.
Duration : 15h
Language : English
Subtitles : Yes (English)
Texturing Software : Mari 7.0 (Required minimum 3.0 for the Node Graph)
Texturing Method Used : Node graph (Not layers)
Rendering Software : Maya & Arnold
Dinosaur Model : Included
This course is divided in 6 chapters :
CHAPTER 01 : Creation of a new project and overview of my Mari workflow.
CHAPTER 02 : Skin Colour Blockout and how to unlock your imagination with the creation of skin variations.
CHAPTER 03 : Pushing yo