Martian Space Rover Mars Explorer
This Original package contains one “Martian Space Rover, Mars Explorer”. This design is our own concept, does not repeat any existing work. You can use it without a doubt about copyright. Set of one Mars Rover Vehicle. No animated parts, NOT rigged (all parts are correctly linked), no LOD or FX included. Separated parts (Wheels, arms, Joysticks, Glass). Can be animated. Poly count: Polys/7024 Tris/11.578 Included:
- - 1 Model in Blender v2.92
- - 1 Model in .FBX format (multi format) with no linked elements, this is because not all softwares such as Blender, Maya, 3D Max, Lightwave, Unity, Unreal and others do not interpret the linked elements in the same way, you will have to link these elements with your preferred software.
- - 1 Model in .FBX format With Linked elements (multi format).
- - 1 Model in .OBJ format (multi format).
- - 5 dirt variations / PBR Materials (see previews) you can also have Substance Painter File for any colour changes
- - 2 Albedo / Diffuse maps 4096x4096
- - 2 Normal maps 4096x4096
- - 2 Roughness maps 409
These files/format can be imported into the vast majority of your favorite Softwares (Best recommended is FBX Format): 3Ds MAX / Maya / Lightwave / Cinema 4D / Blender / Daz 3D / Sketchup / Unity / Unreal Engine, and more (Depending on the software you use, you will have to reconfigure the materials.) Textures included:
Martian Space Rover Mars Explorer
Martian Space Rover Mars Explorer
This Original package contains one “Martian Space Rover, Mars Explorer”. This design is our own concept, does not repeat any existing work. You can use it without a doubt about copyright. Set of one Mars Rover Vehicle. No animated parts, NOT rigged (all parts are correctly linked), no LOD or FX included. Separated parts (Wheels, arms, Joysticks, Glass). Can be animated. Poly count: Polys/7024 Tris/11.578 Included:
- - 1 Model in Blender v2.92
- - 1 Model in .FBX format (multi format) with no linked elements, this is because not all softwares such as Blender, Maya, 3D Max, Lightwave, Unity, Unreal and others do not interpret the linked elements in the same way, you will have to link these elements with your preferred software.
- - 1 Model in .FBX format With Linked elements (multi format).
- - 1 Model in .OBJ format (multi format).
- - 5 dirt variations / PBR Materials (see previews) you can also have Substance Painter File for any colour changes
- - 2 Albedo / Diffuse maps 4096x4096
- - 2 Normal maps 4096x4096
- - 2 Roughness maps 409
These files/format can be imported into the vast majority of your favorite Softwares (Best recommended is FBX Format): 3Ds MAX / Maya / Lightwave / Cinema 4D / Blender / Daz 3D / Sketchup / Unity / Unreal Engine, and more (Depending on the software you use, you will have to reconfigure the materials.) Textures included: