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McLaren 650S GT3 Tutorial ( Modeling, Texturing, Lighting )

Milad Kambari
(44 ratings)
Product description
4 ratings

McLaren 650S GT3 Tutorial ( Modeling, Texturing, Lighting )

About McLaren Training Course

Welcome to McLaren tutorial, in this tutorial we are going to model and render a McLaren 650S in 17 hours and 40 minutes. This tutorial includes the steps of preparing a reference, pre-modeling the body of a McLaren car, adding car details, Unwrap and UV, texturing and material, and lighting with the Vray and Corona rendering engine in 3Ds max.

Includes:

  • 23 Full HD Video Files
  • Duration: 17hrs 40 min video MP4 format with full audio commentary in English

    • First Step, Setup reference:

      In this step, we check our images and references, and setup our references in 3ds Max, and prepare the file for start modeling phase.

       

      Second Step, Start First Phase of modeling:

      We start our work inside 3ds Max with the simplest method of modeling, and we model the car body piece by piece. At first, we only model the general form of the McLaren to arrive at a correct initial form. All these steps are done inside the 3Ds Max without using any special plugins or scripts. For modeling steps, a method has been considered that can be understood and used by all levels.

      Third Step, Adding Fine Detail:

      In this Step of the training, we will examine all the parts of the Mclaren part by part and add the details according to the references. In this section, we create a high-detail model using the TurboSmooth method in 3Ds Max. In thi

McLaren 650S GT3 Tutorial ( Modeling, Texturing, Lighting )

Product description
4 ratings

McLaren 650S GT3 Tutorial ( Modeling, Texturing, Lighting )

About McLaren Training Course

Welcome to McLaren tutorial, in this tutorial we are going to model and render a McLaren 650S in 17 hours and 40 minutes. This tutorial includes the steps of preparing a reference, pre-modeling the body of a McLaren car, adding car details, Unwrap and UV, texturing and material, and lighting with the Vray and Corona rendering engine in 3Ds max.

Includes:

  • 23 Full HD Video Files
  • Duration: 17hrs 40 min video MP4 format with full audio commentary in English

    • First Step, Setup reference:

      In this step, we check our images and references, and setup our references in 3ds Max, and prepare the file for start modeling phase.

       

      Second Step, Start First Phase of modeling:

      We start our work inside 3ds Max with the simplest method of modeling, and we model the car body piece by piece. At first, we only model the general form of the McLaren to arrive at a correct initial form. All these steps are done inside the 3Ds Max without using any special plugins or scripts. For modeling steps, a method has been considered that can be understood and used by all levels.

      Third Step, Adding Fine Detail:

      In this Step of the training, we will examine all the parts of the Mclaren part by part and add the details according to the references. In this section, we create a high-detail model using the TurboSmooth method in 3Ds Max. In thi
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