Medieval Knights - Modular
The Medieval Knight pack comes with a lot of assets to create a variety of Medieval soldiers.
All materials in Unreal can be adjusted, color/specular/roughness and metallics can be adjusted with a mask. You can also add a logo.
Number of character parts:
ArmingCap/Coif/Helmets/Gorget - 19
Armor/Clothes(torso/legs)/Gloves - 9/9/6
Body - 3(+alt skins), torso/legs/hands/heads
SKM Item groups: head, neck, chest, legs, hands.
SM item groups: weapon, shield, helmet, hat.
Skeletal meshes are skinned to the UE4 skeleton. Include sockets for weapon(both hands), shield and small shield(buckler)
Also the characters can use any animation from mixamo.
Files: Unity(2021.3), Unreal(4.7/5.0).
Characters: 1 Blueprint and 33 example Blueprints
Number of characters: 3 Base character + armor variations(33)
Number of character parts: 65 (Weapon: 8, Upper Body: 10, Lower Body: 9, Helmets: 23, Gloves: 6, Body: 9)
Vertex counts of characters: ~6.500-27.500
Materials(Unity): HDRP(Metallic) / Standard(metallic)
Number of Materials and M.Instances(Unreal): 8/88
Number of Textures: ~190 (Body - 12, Gloves - 20, Helmets - 62, Upper body - 36, Lower body - 36, Weapon - 21)
Texture Resolutions: 1K, 2K, 4K
Rigged: Yes
Medieval Knights - Modular
Medieval Knights - Modular
The Medieval Knight pack comes with a lot of assets to create a variety of Medieval soldiers.
All materials in Unreal can be adjusted, color/specular/roughness and metallics can be adjusted with a mask. You can also add a logo.
Number of character parts:
ArmingCap/Coif/Helmets/Gorget - 19
Armor/Clothes(torso/legs)/Gloves - 9/9/6
Body - 3(+alt skins), torso/legs/hands/heads
SKM Item groups: head, neck, chest, legs, hands.
SM item groups: weapon, shield, helmet, hat.
Skeletal meshes are skinned to the UE4 skeleton. Include sockets for weapon(both hands), shield and small shield(buckler)
Also the characters can use any animation from mixamo.
Files: Unity(2021.3), Unreal(4.7/5.0).
Characters: 1 Blueprint and 33 example Blueprints
Number of characters: 3 Base character + armor variations(33)
Number of character parts: 65 (Weapon: 8, Upper Body: 10, Lower Body: 9, Helmets: 23, Gloves: 6, Body: 9)
Vertex counts of characters: ~6.500-27.500
Materials(Unity): HDRP(Metallic) / Standard(metallic)
Number of Materials and M.Instances(Unreal): 8/88
Number of Textures: ~190 (Body - 12, Gloves - 20, Helmets - 62, Upper body - 36, Lower body - 36, Weapon - 21)
Texture Resolutions: 1K, 2K, 4K
Rigged: Yes